Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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Hold the pipes

by strong99 - Jam Entry

You, the player, are trapped to help some unknown people manage the pipes. They promises you to reunify you with your family if you help. Will you? Find out!

> Pipe mail is found in the bottom left.
> Please enable your audio.

Downloads and Links




laylow says ...
Dec 12, 2016 @ 2:51am

Haha, I like the whole family kidnapping just to make a plumber turn wheels. I wish I knew what catastrophes my actions were really doing!

AlmightyTuna says ...
Dec 12, 2016 @ 9:32am

Interesting Idea. It was incredibly confusing at first, but once I managed to figure it out, it was rather fun. The concept was very amusing

Meles says ...
Dec 12, 2016 @ 6:52pm

This was interesting, it took me a while to figure out what I was supposed to be doing, but when I worked it out it was interesting,
Would have been nice if there had been some form of progression.
Atmosphere was great and the graphics also added to the concept.
Nice work :)

SamuelSousa says ...
Dec 12, 2016 @ 7:24pm

Looks good and interesting but black screen just kept fading in

Dec 23, 2016 @ 8:38am

Good graphics and audio, but it didn't seem to have any ultimate objective, and there weren't really any consequences, it seemed, for being slow. However, it's a really great starting point - gameplay was simple yet fun once I got used to it, although I think if there was some sort of goal the pipes would have to be rearranged at somepoint.

KairosXIII says ...
Dec 23, 2016 @ 10:29am

Love the idea and atmosphere. Felt like an episode of "Lost", not sure what the wheels are doing, but I'll die if I don't do it!

Thijs Tak says ...
Dec 23, 2016 @ 12:32pm

The graphics are good, but without explanation the fun is quickly gone. This game would have greatly benefitted if there were some clear instructions in what you should do and what the game mechanics are.
Removing the sleeping mechanic (which remains unclear to me) or even automatically popup the messages would make the game more enjoyable.
Atmosphere and graphics were great, but the gameplay suffered a bit because it was not clear and required quite a bit of effort to understand.
-- WL

Sundr0 says ...
Dec 27, 2016 @ 12:25pm

This was fun to play in big parts because of the "story" lines but hey, you should have make it easier to understand with a quick tuto or suggesting things at the beginning and letting people do their own by the following ^^ Great entry though, and the audio worth activating it :D

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