Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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by rogual - Compo Entry

You're stuck inside a homicidal room that wants to kill you, and you have to bust your way out.

Tested and working on Firefox and Chrome.

Downloads and Links




Zee says ...
Dec 12, 2016 @ 12:53am

Hey, nice game! Smooth controls, and nice to look at. Short and nothing too complex, but fun while it lasted.

ezolotko says ...
Dec 12, 2016 @ 4:55pm

Nice design work for two days

PotatoMasha says ...
Dec 12, 2016 @ 8:17pm

This is amazing! I like how the room was made to turn into new boss rooms. It was confusing how to get to each new stage but with time it isn't too hard to figure out.

HolyBlackCat says ...
Dec 12, 2016 @ 9:36pm

Nice job, you made a great game!

Alistesios says ...
Dec 12, 2016 @ 9:37pm

Cool game, nice controls, the graphics are nice.
The sounds are not really good though ...

tinyworlds says ...
Dec 12, 2016 @ 9:38pm

Nice little game! Controls feel nice and it makes me want to keep playing :) Also nice balance. Thought first it would be too easy, but then rocket guys came into play.

cyfixus says ...
Dec 12, 2016 @ 9:39pm

that game over message
nice graphics and enemies, this one is a lot of fun I like smashing stuff and getting demolished by evil

eri0o says ...
Dec 12, 2016 @ 9:47pm

Whoa! This is so hard!!! I liked to figure out each time what to do, the bosses play like puzzles, which is cool! I found no sweet spot at eye boss to not be shot with magic, which made really hard. I liked the graphics and had a lot of fun playing this game. It is very cool. I thought the key choosing was weird at first but they felt very good on the keyboard. Thank you for making it a browser game, so I could play this game very easily!

spacedoubt says ...
Dec 13, 2016 @ 2:30am

very creative and very fun! nice, old-school feel. clever use of the theme.

tigerfinch says ...
Dec 13, 2016 @ 7:59am

A really nice combination of puzzle/platformer - quite challenging too!

rubensoleao says ...
Dec 13, 2016 @ 7:10pm

The FPS was a bit slow (I played it on my old PC) but it was still fun to play

Haddy22 says ...
Dec 14, 2016 @ 12:01am

Great experience- got wrapped up in it while it lasted. One ever evolving room! Great job.

KunoNoOni says ...
Dec 14, 2016 @ 3:54am

It reminded me of platformers of old, this is a good thing. I like old stuff :) The Art and the Gameplay were top notch and I also really enjoyed the Audio, it really set the Mood. Great Job!

Zarkonnen says ...
Dec 14, 2016 @ 7:27am

Comes together very nicely. The way the room transforms is really satisfying.

nick.bota says ...
Dec 14, 2016 @ 8:56am

Great game! Fun to play, pleasant vibe, and it has great flow, one stage is evolving into the other very fluidly.

impbox says ...
Dec 14, 2016 @ 9:59am

The platforming movement was a bit awkward for me and wasn't a fan of the SFX. first few enemies didn't seem very interesting, but the bosses did, would focus on just the boss battles (guess that's your intention from the name), maybe just get rid of the smaller enemies at the start.

Lesbroufe says ...
Dec 14, 2016 @ 1:53pm

Fun short game. Controls seems a little bit weird though, especially jumping.
I like that there's evolving mechanics whitout giving to much informations.

karlipoppins says ...
Dec 14, 2016 @ 7:21pm

FREEDOM!! Wow I loved this little game. Made me think of a perfect mix of Lemmings and Castlevania :) Initially thought the concept was quite simple, until it evolved with the moving platform, and then the final boss. Really well executed, cute little graphics, sounds were a bit ennoying in the long run and I miss some music. The rest was very well crafted. A small bug allowing to jump multiple times, but the ennemies were fun to kill, lots of action and the platformer worked really well. Really good entry!

caranha says ...
Dec 15, 2016 @ 12:36am

Boss fights, nice!

The good: I loved the size of the room, the minimal controls and the graphics in general. Fighting with a whip is always classy!

The bad: The sounds were annoying :-( also, on the flying boss, I couldn't reliably get up the platforms. It seems that I needed to trigger jumping bugs by having the player "grab" to the side of the platform to jump, but it was not clear.

Thanks for the game!

Dec 16, 2016 @ 12:08am

Nice game with a good realization ! Ennemies design were a bit unequal though.

pcmxms says ...
Dec 16, 2016 @ 1:14pm

Nice game. Didn't understand the control choice, but it was ok. The bosses rooms where a bit unfair IMO, but it was fun to try killing them. Congrats!

Dec 17, 2016 @ 5:10pm

Really polished 8bit game, that felt really good. Thank you for adding in check points! Maybe it could have used one earlier check point, just to show the player.

Dec 19, 2016 @ 1:47am

Neat compo entry. Controls feels right, pixel art is eye-candy. The mechanics are well put together and there is some challenge which is good.

sP0CkEr2 says ...
Dec 19, 2016 @ 6:22am

this was a very good game. but unlike the others, I thought the controls were not good. especially jumping. they felt very loose. aside from that, very nice graphics and game idea. great job.

Karai17 says ...
Dec 21, 2016 @ 9:43am

There really needed to be some music for this piece as the sound effects were pretty jarring. I will say, as different as the controls felt, they did feel spot on. What would have been nice is if the game led you to new mechanics, instead of just bumping into them. Great game!


Jan 3, 2017 @ 12:32am

Lovely graphics, interesting game. I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :)

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