Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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One bad room

by Xakkar - Compo Entry

You play for the room, which means that their environment must get rid of the man.

LMB on object: use this object.
RMB: rotate room.
Esc: exit game.

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imphenzia says ...
Dec 13, 2016 @ 9:35pm

Interesting idea of interacting with the room and that the character was 2D with the room itself being 3D. I didn't understand what do do though. I rotated and clicked back and forth and some of the pots fell down but the last pot (on the shelf closest on the screenshot) refused to move no matter how much I tried to click, swiped, rotated, etc. I had to leave with "1 clickable object" remaining. How are you supposed to interact with the objects?

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