Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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by Nonakesh - Jam Entry

Setting: Control Professor Robert in his Robot-Room on the way to
destroy the buildings of the notorious Kompany(TM). Your robot is
guided by the balance of the room, but keep a look out for evil wrecking
balls aiming to destroy you!

Controls: WASD- or Arrow-keys to move, hold Space to grab crates.

Crate types:
- Wood: Nothing special
- Iron: Cannot be moved
- Rubber: Only moves when grabbed by the player

Heal by destroying concrete trucks.

Get Points by destroying buildings!

Simon Stix, Mario Binder, Lukas Lindschinger

Downloads and Links




m.v. says ...
Dec 13, 2016 @ 9:08am

Rainbows, explosions and a happy soundtrack!
Simplistic but still challenging gameplay.
Awesome animations/Design.

brettkercher says ...
Dec 13, 2016 @ 6:24pm

Fun, unique game play. I really liked the design and animations as well. Moving from the front to the back to speed up / slow down would've been a cool mechanic to include. Overall I had a lot fun, great work!

Davision says ...
Dec 13, 2016 @ 6:29pm

The main menu buttons do nothing for me. I can see the highlighting but when pressing them nothing happens

BubsyPoochies says ...
Dec 13, 2016 @ 6:33pm

A giant robotic room spreading chaos through the city? What an awesome concept, really :) The control scheme is quite original, took me a bit to get used to it but it really works and it's fun not having the direct control of the room but rather to play with the balance. Happy soundtrack, nice visuals and a few levels. It's a very solid entry, congratulations on this!

negativice says ...
Dec 13, 2016 @ 8:04pm

That's pretty interesting way to control the bot, its like a game within game.

Nonakesh says ...
Dec 13, 2016 @ 9:26pm

Thanks for the feedback! I'm glad you liked it!

@Davision, what OS are you on? We've only tested it on Windows. It should be possible to use the enter key too, if the menu itself is at fault.

andyman404 says ...
Dec 13, 2016 @ 10:34pm

I loved the movement mechanic of having the professor run around the room to change the balance. Having the crate in the room was brilliant. Well done!

Devastus says ...
Dec 13, 2016 @ 10:47pm

Ok, definitely a non-conventional take on the theme, I like that! That's a cool way to do character control. Nice work.

Michalidis says ...
Dec 13, 2016 @ 10:51pm

The way you had to control the little character to control a bigass machine totally got me :O even though the small crate-thingy in the second level was really annoying but I understand it was my fault that I kept running from side to side like an ass :D
Great game :)

matthewpalaje says ...
Dec 13, 2016 @ 11:15pm

I had a lot of fun and found the game play to be unique. The visuals and sound track were great, good job! :)

Dec 14, 2016 @ 12:33pm

Nice idea, but it's too buggy.
When walking all the way to one side i got stuck there, walking right was super slow, and the person fell off randomly.

unit684 says ...
Dec 14, 2016 @ 12:38pm

Haha this is a bit nuts! Fun to play, destroying buildings by tipping left and right. The graphics are pretty nice as well for a weekend's work. I found that once you hit the sides, you get stuck on them a bit and can't tip back.

Nonakesh says ...
Dec 14, 2016 @ 1:16pm

We actually never got stuck while testing, so I don't really know how to fix that. Falling off was meant as a easter egg, it should only happpen when you walk far back in the room, further than necessary to move the chests, but maybe we should have made that more obvious.

MonsieurDuc says ...
Dec 14, 2016 @ 5:55pm

great ! I get a lot of fun ! good job !

Shivur says ...
Dec 16, 2016 @ 3:08pm

This is the craziest use of the theme I've seen.

Kyrv19 says ...
Dec 16, 2016 @ 3:56pm

Cool, intresting idea :D!

Didi says ...
Dec 16, 2016 @ 6:52pm

the room bot made me laugh! interesting controls

Dec 19, 2016 @ 1:43am

Very interesting game. I enjoyed the completely out of the box thinking as far as the theme goes. The crates adds a great element of difficulty and skill. I honestly had to stop myself in order to move on to other entries. Trying to get 3 stars on every level would take me a while lol. Great game!

eemmbbeerr says ...
Dec 27, 2016 @ 12:07pm

I'm always a fan for new and curious control schemes and man, does this game not disappoint! On the opposite, it's spectacular!

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