Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

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## Ungelo

by Broken Matrix - Compo Entry

MAKE SURE YOUR CURSOR IS POSITIONED IN THE CENTER OF THE FRAME(Esc to unlock) OR NOTHING WILL WORK!

ON THE LIGHTHOUSE DOOR LOCK THE NOTE IS MEANT TO SAY 4 NOT 2
8-Puzzles are solved starting with empty space not ending

Backstory:
You have finally decided to look for your lost uncle. After a lot of searching around someone tells you he now resides in the town of zester. After searching some of the houses you arrive at an overgrown wooden shack and as you approach it you fall down a camouflaged hole and wake up in a small room later.

Controls are shown in-game.

HINTS:
DO NOT READ BELOW HERE IF YOU ARE NOT REALLY STUCK IN THE GAME

Puzzle 1:
-Maybe I should check some of these drawers to find a way out of here.
-The paper says OXO-XOO maybe this is a combination to open the drawers?

Puzzle 2:
-I should look around for some kind of hint to what I should do here.
-The only numbers on the paper are 3, 1, 4, and 2 I should input these into the 4 dials.
-The dials are most likely counting from 1-4 in a clockwise manner.

Puzzle 3:
-The stone looks like it is displaying the rest of the 1-9 numeric alphabet that the dials were using
-The puzzle on the table looks similar to the 15 puzzle but with 8 pieces.

Puzzle 4:
-I should try inputting the number combination that I found next to the table after solving the 8-puzzle into the safe on the table

Puzzle 5:
-The elevator does not seem to work, maybe that windmill should be powering it?
-The note said to change the combination to something more complicated than the number 2. Maybe he forgot to change it?
-The gear is stopping the windmill from moving, I should try moving it.

Puzzle 6:
-I should go up the elevator.
-I should try turning the knobs to the combination on the note that appeared in the room after I unlocked the safe.

Puzzle 7:
-The note on the floor that appeared after solving the previous puzzle was in a 3X3 grid.
-There is a puzzle with a 3X3 grid in the room.
-I should solve the puzzle to be in the positions displayed on the note.
-I should probably walk into the bright light that appeared in the room, just like I did all those other times.

### Ratings

 Coolness 63% #339 Graphics 3.03 #362 Theme 3.46 #401 Audio 2.36 #410 Innovation 2.86 #415 Overall 3.10 #479 Mood 2.62 #525 Fun 2.55

Attrition says ...
Dec 12, 2016 @ 5:10am

I failed to get through it, but this is a good effort and I'll come back later to try again!

Broken Matrix says ...
Dec 12, 2016 @ 5:12am

I can give you some help if you need it

CandyCreep says ...
Dec 12, 2016 @ 5:15am

I tried the Web version, but there is something wrong with "aiming". When I aim at the shelves and click, nothing happens, but when I look 90 degrees away from it (looking into the room) and click, then it opens.

Broken Matrix says ...
Dec 12, 2016 @ 5:25am

WANING TO EVERYONE HAVING PROBLEMS WITH AIMING: Press the escape button until the cursor shows up and then press in the center of the window, this is a problem with unity I appologize

slimabob says ...
Dec 12, 2016 @ 5:30am

Awesome work! I love escape-the-room style games, so this was right up my alley!

KhaoTom says ...
Dec 12, 2016 @ 6:18am

I definitely needed the hints for this one, but got to the end finally! Took about an hour even with the hints, but I did it :)

Notaveerus says ...
Dec 12, 2016 @ 6:23am

The sound on the desert level really hurt my ears but otherwise had fun

Zarkonnen says ...
Dec 12, 2016 @ 4:10pm

I was able to get the cursor to work in the web version, but I still can't input anything into the password input field.

Dec 12, 2016 @ 4:42pm

Despite the problems with aiming in the web version, the game works pretty well and the puzzles are very challenging. Great work.

batmagus says ...
Dec 13, 2016 @ 1:41am

Sadly I didn't get past the first sliding puzzle, I've never really been able to solve those.

I think the puzzles could use a few more hints to feel fair, for example why would opening drawers in a certain pattern cause a door to open? Are they magical? Show some sparkling particles. Is it a technological mechanism? Show some wires or gears. If there isn't some kind of explanation for a solution, it's much harder to get it.

jcmonkey says ...
Dec 13, 2016 @ 1:54am

interesting game, if your going to use arrow keys for puzzles, then i would suggest to disable the movement from them so you can stand still and use the arrow keys to solve the puzzles.

Dec 13, 2016 @ 1:32pm

Noce puzzle, worth playing

Ayxs says ...
Dec 15, 2016 @ 10:06pm

controls are a bit wonky and not really clear what to do

Broken Matrix says ...
Dec 16, 2016 @ 2:51am

for Ayxs its a puzzle game it's not supposed to be obvious how to do

Ednei says ...
Dec 18, 2016 @ 1:57am

great game!!

Zgragselus says ...
Dec 28, 2016 @ 5:53pm

Interesting game. I'm not really fond of Escape Room games, so I had to read through the manual, the controls felt little bit clunky sometimes (especially the cursor locking).

NoobDude29 says ...
Jan 1, 2017 @ 6:14pm

Its a fun game, but needs more work on the sound department

carlotes247 says ...
Jan 2, 2017 @ 12:52am

Really nice game, although very very difficult. I specially like the mood of it.