Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

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DecoVRation (VR Only)

by Darkfrost - Jam Entry

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****** THIS IS A VR GAME THAT REQUIRES MOTION CONTROLS ******

You will need one of the following to play this:
- HTC Vive
- Oculus Rift & Touch controllers
(Or, technically, any other OpenVR compatible devices, if you've got some spooky setup with motion controls, go ahead)
To play this game - Sorry!
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DECOVRATION

It's the year 3000, and room design has been outsourced to the lowest bidder. That's you, by the way. It's a fast paced job, where rooms need to be painted and decorated within minutes, but luckily, there's a PaintCo RoBuddy™ to help you out!

Paint & Decorate the rooms as close to the specifications given as you can, within the time limits!

CONTROLS:
Grip button - Grab stuff!
Left? Touchpad - Teleport!

That's all you need I think!

P.S:
Audio is terrible, didn't really have time left to work on it, sorry! :(

Downloads and Links


Ratings

#1598Coolness17%

Comments

Dec 13, 2016 @ 4:28am

Cool, but the room is too big! I have a pretty big playspace (3.5 x 2.5) and I couldn't reach some of the walls without banging my controllers on the wall.

I really like the little helicopter dude who brings you the paint, very cute. The "floppiness" of the brush is also amazing. I just wish I could have painted more!

Dec 13, 2016 @ 4:38am

OK apparently I'm stupid and didn't realize that you could teleport. Got through the first painting section (painting is satisfying). I think that 2 minutes is probably too long. Then I got to the "hammer" section, which was cool, I hammered in 1 nail, and then my hammer disappeared.

The flying guy really got into my personal space WAY too much. Like... he would just fly right into my head and be directly in the way of where I wanted to paint. It was kinda funny though?

Overall, I was getting a bit bored by doing the same task for so long. Wish that the hammer didn't disappear. I think it's a cool idea though, well done!

Darkfrost says ...
Dec 13, 2016 @ 11:15am

Woohoo! Thanks for the feedback!

Yeah I didn't really get to playtest this properly with people other than myself so I left the timings quite high!

Hammer disappearing - Most common cause for this for me was teleporting too close to a wall and your hands ending up on the other side, solution is to then teleport back instead of walking back so they teleport back with you



Or it could've been one of the other bugs!

Yeah, flying guy needs tweaking a bit, he was designed to try and be in range even if you're playing sitting down (I was for most of devving this :p), but he's a bit too aggressively close

Didn't have time to chase all the bugs down sadly! Thanks !

Budda says ...
Dec 13, 2016 @ 1:11pm

Nice work, but as TheSambassador said, the room is massive, and the timings are way too long. The hammer stage I got completed pretty fast then had to sit there for a minute as I waited for the timer to tick down. If it know when things are hung, it should end the level as soon as you've hung both. Triggers to pick stuff up would've been nice since they weren't otherwise used.

hlavik211 says ...
Dec 15, 2016 @ 3:34pm

wau Epic game and nice graphic.

DOXM says ...
Dec 15, 2016 @ 7:28pm

It looks nice, sadly I do not have a vr headset :(

Dec 16, 2016 @ 1:06am

I loved the floppy paintbrush physics. Hammering in the nail was fun. The helper was really annoying though, he needs to stay farther back.

hitchh1k3r says ...
Jan 1, 2017 @ 4:28pm

I like that VR is still novel enough that doing mundane tasks is fun (to be fair a lot of games have you do mundane things). I enjoyed decorating the rooms, but wish the robot understood personal space. ^_^

The game speeds up quite a bit after the tutorial... it was hard to get much done, and as previously stated the robot getting in the way made the game feel crowded.

Some Bugs I Noticed:
- Paintings could get stuck to each other (you can spend some time wedging them apart... but it's a fast paced game)
- When there are two paint brushes (and you are mixing colors) only the brush attached to one of the controllers will have it's color updated
- Nails could be "hammered" into air

Good effort on this! I could tell there was a lot of work put into the game, and I had fun playing it. Thanks!

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