Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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6H To Save The World By Pretending To Be A Chemist At The North Pole

by Drenghel - Jam Entry

[Info about the post]

Win build no longer crashes !
Web version - Online !
Second screenshot was the draft we made first night :D ( I needed something to delete the second screen shot x) )


Ayooo !

[Presentation Part]

Glad to finally gettin' to type that text again !

Second LDJam for me, @Drenghel and first one for my mate @maldeirra !

I met the guy in local GameJam in France and I found a way to drag him over here ^-^.
Sadly, as we're both Devs and he was better at drawing pixel-art than me, he had to draw for the most part :(
( Not that's not a good thing, uh, fellow designers ;) )

Anyway he did a damn good job at it and was massively involved in the game (Sound, zombie spawning, anims) !
( Only drawback, now he just calls me "Filthy Dev" because I called him "Graphic designer", uhuh )

FunFact :
12 cups of tea died during the making of this game :(

[Description Part]

So our game is a puzzle one !
Old school look ( If you think about a famous Professor for our character you maybe right :D)


The plot is basically that your a scientist trapped in ONE ROOM ( See what we did there ? ), you have to figured out a cure for your colleagues that have been infected by a mean virus trapped in a mammoth millennials ago !
Did I mentioned it takes place in the North Pole ?
Well now I did !
Why are you the alone one alive ? ( Well a bit more than his counterparts ...)
He was taking a nap ! HAPPENS !


Arrow Keys Or ZQSD Movement ( Sorry FR keyboard, had no time tie fix that)
Space to interact with objects in the room
Mouse and left click to activate them once close enough ( usually it affect the Becher you're holding)

[Things that should have been there / should be fixed]

You were originally capable of hiding from zombies
And they should have killed you if you weren't hiding beneath a table
The heater in the back table should have been a thing use to refine your cure.
A Clock was supposed to be showing you how much time left. (Real Time) Until power runs out.
Windows getting broke, doors too
Sprite layers need polishing
Lacks proper ending ( this one was made in like half an hour :D)
More UI interaction ( confirming action and so on )
Overall fun :( Sad thing to say but without the danger of zombies and time passing by it's just find a combination and ship it, it was intended to have clues and stuff and procedural solution generation

Well maybe when I wake up from my 3 days of sleeping :D

That's pretty must it !
As usual, had a blast even if i'm exhausted submitting a game feels awesome.

I sincerely hope one day i'll be as talented as you guys :p
( Hi DeepNight I'm looking at you, for instance, as I know you :p )

Downloads and Links




Mathiouza says ...
Dec 15, 2016 @ 6:48pm

Cool game !
The atmosphere you try to set up works and I confess that I feared some times because I thought that zombies are coming ...
Despite that, I doid not manage to win the game. I think I do all the combination that are possible but it was always "not that".
Maybe it lacks me some elements ? When I openned the table at the center, there was anything on it :/
Congratulation and keep coding !

Drenghel says ...
Dec 16, 2016 @ 12:30am

Thanks Mathiouza !
Yeah like I said, you were supposed to get intel from the computer, like that color is bad for humans, that color kills the virus etc...
Sadly didn't have enough time to implement it, had to rush the winning of the game.

I will keep coding :D

Spoiler: the solution should be


rodobodolfo says ...
Dec 21, 2016 @ 7:41pm

Nice visuals, I like the scientist guy. I was pretty confused by what I was supposed to do though.

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