Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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Shall I Kill Her?

by Juan Hust_Groovel Studio - Jam Entry

A woman, tortured by dark feelings, dabates between good and evil. She must decide to kill or not to kill his couple. In order to make the decision she must look over her memories to find a reason.

Arrow Key for moving.
Left Click for Interact.

We recomend to be patien and read the text giving time to the game.

You can hear the OST properly here (in the game is bugged after some point):

This is our first time that we participate to the Ludum Dare. The game is bugged and incomplete, sorry.

Our team is composed by 3 programmers: Mario and Edwin from Guatemala and Andros from Spain. 2 artist: Sonia and Sarah from Spain both. And 1 musician: Juan, also from Spain.

Downloads and Links




Mayhem Makers says ...
Dec 15, 2016 @ 5:41pm

While the idea was very interesting, I think there are some problems to be addressed.

The most important thing to change is to let the player click the text to advance. In all of the text boxes the text was cut before I could finish reading it. You could also break it down more to make it better to read.

walking is a bit clunky, I'd suggest making it possible to walk bringing the mouse to the corner of the screen.

But overall, I liked how you guys used the One Room Theme, and the audio was very nice.

pixelpotions says ...
Dec 23, 2016 @ 11:52am

Nice use of the theme and great use of this idea.
Only thing I could coment is the text should be jumped by the player, instead of running automatically, the imersion would be better because sometimes the text goes too much fast.

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