Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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by Joanrelos - Jam Entry

This game was made in about 10 hours totally by me for the #LDJAM 37
Why 10 hours if I had about 2 days? I got sick, made it when I wasn't totally wasted or got an infamous headache.

I wanted a better ending, but hey, I can't be too picky while using a ton of toilet paper to unlock my breathing skill.

You awoke in a strange room, soon you notice the floor is moving. Quick! Escape!

#LDJAM #LD37 #Ludumdare

Downloads and Links




xgeovanni says ...
Dec 12, 2016 @ 3:01pm

I went through the vent and got the "There was no way out" message, which is the same message I get when I die, so that's confusing. I didn't see anything else I could do though.

It's possible to grab the screwdriver while the drawers are closed, and to clock on the vent and get the "I need something to open it" message while the bookcase is in the way.

Really nice visual effects, super trippy. Would have liked some visual to show what was killing you on the far wall.

Joanrelos says ...
Dec 12, 2016 @ 3:41pm

The intention was that there was no real scape from the room, dying once you get out, but I had no time to make a better death.
About the colliders I want to upload a better version once I manage to get out of the bed and think straight.
Thanks for the feedback!

Flaterectomy says ...
Dec 14, 2016 @ 10:51pm

I didn't really feel rewarded for getting out. :D But it was gratifying searching for and finding the pieces to escape with. The music added to the mystery.

BUNN1E5 says ...
Dec 15, 2016 @ 7:58pm

Really good for something you made in 10 hours!

Dec 18, 2016 @ 7:32pm

Hey, I liked your game it was actually fun.
You can improve the audio and the graphics at some point but overall not bad!
And please go and try out my game!

AnaGF says ...
Dec 31, 2016 @ 2:53pm

It has a pretty disturbing and creepy atmosphere (in a good sense), the idea of the moving floor has a lot of potential. It is like a twisted escape room. You did a good job in only 10 hours :)

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