Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.


A puzzle game where you shoot crates and gather stars. You can't stop walking, and if you walk in to a crate you lose.
W, A, S, D, or arrow keys to move
Space, control or left mouse to shoot
Downloads and Links
Ratings
#84 | Graphics | 3.94 |
#372 | Humor | 2.17 |
#435 | Mood | 2.76 |
#451 | Fun | 2.84 |
#463 | Theme | 3.19 |
#470 | Overall | 2.97 |
#542 | Innovation | 2.35 |
#1655 | Coolness | 14% |
Comments
I'm really terrible at this game. The character looks adorable.
Nice graphics. The gameplay was kinda annoying though. You had to keep pressing the fire button even though there wasn't any penalty for doing so, the only downside was that you got tired.
Nice graphics, quite fun game, needs more challenge or scoring :D
I really liked the game idea. At the beginning I thought controls weren't responding, then I realised that it waits until the intersections.
Graphics are cool as well, although the scene felt a bit detached. Maybe repositoning the camera so it gets closer to the eye could help? The lighting, too, could use a bit of work so the game elements become clearer.
Good job!
Reminds me of an old Snake game I used to play on an IBM Thinkpad. A decent little mini-game.
Nice graphics, and I liked the relatively unique spin on the "snake" gameplay. Some music and sound effects would've been nice though, even if they're just bfxr/sfxr sounds. Combined with the motionless camera, the overall mood suffered, in my opinion.
Very cute and good lookig.
It's kind of hard to know where the next box will fall though.
Great entry!
Good looking game and nice concept. :) And the character is really cute ! XD
Commands are sometime a bit slow to respond and some shoots are going through the crates.
Took me a while to figure out how to better control it (I used presses instead of hold). Stars could fall faster after I gathered the previous one. Nice setting, everything fits well together (models, lights, colors).
KadaDev and siryakko: There is a score counter, but it didn't show in the small frame above. I increased the size of the frame so it's visible now.
Everyone: Thanks for all the nice comments! :)
I like 3D implementations of 2D gameplay, and this one looks pretty nice. At first I didn't know I could shoot and was a bit annoyed that the game could randomly become impossible. Though with the shooting it gets a bit trivial instead.
Funny little game with a clever concept. A nice casual game which could be better with sounds. However it is good. Well done ++
The controls are a little weird. I'd recommend going the pacman route of memory controls, like where you press one key and it turns in that direction as soon as it can. Right now it's just going all over the place for me :P
Got a bit confused here first, but picked up the controlls very fast. [S] key seems to do nothing for me.(playing the webgl version). I love the graphics though. GG
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Cool game. I like the art style that you went with, and the only thing I would suggest if you decide to expand on this would be adding some sounds!