Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.
A puzzle game about placing furniture. Think of it as "Sokoban meets IKEA"!
Among our team members, this is our first, second, and third Ludum Dare participation. Also, this is our very first game using pixel art, ever!
The music is "Welcome!" by RoccoW (http://freemusicarchive.org/music/RoccoW/_1035/)
The fonts are m5x7 and m3x6 by Daniel Linssen.
m: mute music
1-4: set window size
Downloads and Links
Ratings
#8 | Fun(Jam) | 4.29 |
#23 | Theme(Jam) | 4.43 |
#35 | Overall(Jam) | 4.14 |
#45 | Innovation(Jam) | 4.10 |
#101 | Humor(Jam) | 3.67 |
#340 | Graphics(Jam) | 3.73 |
#394 | Mood(Jam) | 3.35 |
#1199 | Coolness | 36% |
Comments
Arrrrrgh! Who the hell puts four book shelves and a Queen Size Bed in a single room with windows all around?!
HAHAH! :) Really nice little game. First thing you notice is the great soundtrack and the polished looks. A nice number of levels with an intense difficulty curve. It's also funny how this bin packing simulator with a twist challenges you to build things you may even have seen and scoffed at in real life.
In later levels, you have to fill whole floor plans with multiple doors.
Really well done little entry.
I feel like I learned something about packing algorithms today... But not very much, because I could only do half the rooms! Very clever and well executed game though, it looks and feels great :)
Nice idea, annoyed i could only get a few rooms complete though!
I am just not very good at puzzle games but its fun nevertheless. Gut gemacht!
Really fun but quite difficult, I could only beat a handful of levels. I loved the idea though, really unique!
Masterful! When I arranged the small room, I felt clever! In room 5: Lookout, when I saw four couches and five bookshelves I felt I wasn't going to quickly find a place to fit them.
I really like this. I spent 1+ hour to beat the game, and It's very fun! Definitely best game so far.
Great puzzle idea!
I have already seen this paradigm in others game of this ludum, btw is a great entry!
The catchy music, the nice art and the smooth gameplay made this a good game.
Well done
This was a very fun game! I loved the puzzles. Great game mechanics and learning curve.
~josefnpat
Oh wow! We have the exact same game almost!! =)
Same concept and same pieces! except my plants require window light. I like your puzzles! A lot more restrictive, I think only one solution per puzzle? Looking forward to playing more levels.
Wow, I löved everything about this game. I like (and make) optimization puzzles in general, but this one I liked a lot.
Finally beat it after about an hour. The puzzles were challenging but not frustrating, and it was very satisfying every time I solved a level. The last one was very clever, and trial and error was very ineffective over actually thinking about the level. Once I realized there has to be the shortest possible path between the doors left, it became easy.
I liked how the correct layout (sometimes) actually made sense in how the actual room would be laid out.
Probably the best puzzle game this LD for me.
Also, nice use of the theme.
I saw the game quite a while ago on the Ludum Dare frontpage and immediately loved the title :D
You really keep the promise "Sokoban meets Ikea". The music is cool, maybe a bit to "action-y". The graphics are perfect for this kind of game.
Good job on the puzzle design, I couldn't beat anything past level 4, as you already saw on the video :)
I'm going to retry it in a few minutes.
Very good job, one of my favourite games this LD.
Awesome game. I wanted to do something similar to your idea but I would never have pulled it off so well.
The puzzles are really tough and I tried for over an hour but I just can't finish levels 13 and 15.
Great job overall!
A really nice puzzle game.
Other than the fact that i have to press m (mute) every time i switch to another screen, and that there is no save option, i like the game a lot.
Didn't have the time to finish it yet but i've passed halfway point.
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impressive puzzle design!
Good difficulty curve, took me a while!
The fact that we can do our levels is cool! Maybe I will try (but hard to be as good as you)...