Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

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Other

by Skruffye - Jam Entry

Other follows the story of Makoto, a student in a village preparing for the day that he will be sacrificed to the mysterious Room of One.
In his final three days, Makoto must complete a sacred rite with the help of his fellow villagers, with each of whom he has one final chance to say goodbye.

Controls:
Arrow Keys - Movement
<SHIFT> - Run
Z/<SPACE> - Interact

Made in RPGMaker VX Ace.

Credit & Thanks:
Art, Design & Narrative by Nathan C. Addison
Map Design & Scripting by Michael Bohea
Soundtrack by Kevin Sum

EDIT: For anyone stuck on the first day, when Hisato says West, what he really means is East. The poor old fella gets confused sometimes!

Downloads and Links


Ratings

Coolness59%
#224Audio(Jam)3.50
#322Mood(Jam)3.50
#439Overall(Jam)3.33
#479Humor(Jam)2.48
#544Graphics(Jam)3.27
#555Fun(Jam)2.96
#733Innovation(Jam)2.52
#824Theme(Jam)2.56

Comments

mao says ...
Dec 14, 2016 @ 5:35am

That was a very interesting story. I'm glad that I played it to the end. It is a bit long for an LD game, and rather text-heavy, but it's definitely worth it.

stefvanschie says ...
Dec 14, 2016 @ 1:48pm

The game is very long, but that isn't that bad, though. The art and story are very good, but the character is very fixed to the tiles. You can't walk diagonally for example. That's really the only downside to this game, other than that I would buy it if you sold it.

eruiz00 says ...
Dec 14, 2016 @ 2:13pm

God story men and hard work until i left

stadoblech says ...
Dec 14, 2016 @ 5:07pm

please stop making games controlled with "z" button. There are a different keyboard layouts which have "z" and "y" switched. Its annoying. Anyway : game is quite cool, too bad i did not finished it :( maybe i will finish it later :)

Skruffye says ...
Dec 14, 2016 @ 5:44pm

Hey @stadoblech, RPGMaker defaults to using Z and X (UK keyboard layout) for interaction in order to try and simulate NES-style controls.

If it's a problem for you, in Other <SPACE> also works instead of Z. Thanks for the feedback--hope you get a chance to finish the game! ^^

vrojman says ...
Dec 14, 2016 @ 6:35pm

Nice story development. Good job!

kamranwali says ...
Dec 14, 2016 @ 8:59pm

Nice game. The story was interesting too.

SnedHlepPls says ...
Dec 14, 2016 @ 10:40pm

A lot of writing in that, good job getting it together in time! I liked the story, and the aftermath part in particular.

nassi says ...
Dec 15, 2016 @ 6:22pm

Seems like Z, Space and Enter all work for interaction, you should unify that among the Ludum Dare and itch.io pages.

Interesting story, although the main music theme was perhaps a bit too cheery considering the setting. Would've loved something more concrete as to what Makoto's fate really was, but seeing how my choices affected the villagers was also very nice. I even got a bit emotional there. At one point I thought that maybe the game would have the ending the player least expects: if their choices are hopeful Makoto's fate is something dark and if the player is a prick to everyone it turns out the Rite is something worth pursuing. I guess that's just my love for twist endings talking!

Had a hard time finding the First Tree, maybe due to the definition of the forest in the west being somewhat unclear. Other than that it was smooth sailing and over quite fast. Aesthetic was good and the mood was (apart from the main theme) fitting.

leo_p_mahon says ...
Dec 17, 2016 @ 12:38am

A touching game with characters that I felt for.

**SPOILERS**
Only problems were a few graphical issues. The maze was rather confusing because I could not initially see the boundaries. Also, there were technically no trees without flowers around ;)

I like how we got to find out about the personal struggles of the characters, for example Tamiko whom I initially wrote off. I was reminded that we all are deserving of love even if not everyone can be helped, i.e those who struggle most to love themselves. Sometimes we must resign control and accept whatever reality we are faced with.

On a lighter note I liked how you swapped east and west, that was a fun little world expanding device. (8/8 would eat apples again) Oh and the farmer dialog was hilarious.
**End Spoilers**

Overall a great game, very much worth a playthrough.

rburema says ...
Dec 17, 2016 @ 1:26am

> Choose to write a comment and thereby change the world in some small way.

[mild spoilers]

Curious as I am, I can see why you left the ending like that; it would really overshadow the message if it where otherwise. After all, if it really where a portal, it would still be the same to all those people he left behind...

SmokeNMirrors says ...
Dec 21, 2016 @ 2:45am

Well, I got so lost in the storyline that I turned into macaroni.

SmokeNMirrors says ...
Dec 21, 2016 @ 2:47am

OMG I'm sorry about that macaroni comment, I thought I was in another entry page hahaha! Gonna play this now :p

novotmike says ...
Dec 29, 2016 @ 1:54pm

I enjoyed this game even though it was a little long for me. I'm not the kind to real long dialogs, but I played to the end. Cool game.

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