Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

Back to Browse Entries

The Shifting Room

by Max Amaden - Compo Entry


The first thing you remember is opening your eyes and finding yourself standing in a strange, musty old room. You have no idea how or when you get there - you only know that you should find someone, or look for a way out.

There is a 'true' ending and a 'bad' ending... Try to find both!

+ 'A' and 'D' to move.
+ 'E' to interact with objects or items in your inventory.
+ 'F' to open your inventory.

+ GameMaker: Studio.
+ Aesprite.
+ Audacity.

NOTE No.1: I removed myself from the audio category because I didn't make the phonograph music, but I thought the game really needed it. I hope you don't mind ^_^

NOTE No.2: I Was going to have several more rooms and a much more impressive ending, but it was my first game in GameMaker: Studio (I'm used to Unity) and so I ran into a lot of trouble with the programming and wasted a bunch of time.

NOTE No.3: Please don't be afraid to comment below if you find any major bugs or typos, and please share with your friends if you enjoyed it! Thanks for playing!

Downloads and Links




Wevel says ...
Dec 12, 2016 @ 5:47pm

Hay, that's pretty good

Got both endings

Kurakurt says ...
Dec 12, 2016 @ 9:00pm

Interacting with objects is done perfectly!

sollinxp says ...
Dec 12, 2016 @ 10:47pm

nice pixel art, cool side scrolling adventure game

Logicon says ...
Dec 12, 2016 @ 11:03pm

Very nice! I liked the gloomy feel you gave it. Also I can't figure out how to get the good end haha. Good job

Dec 12, 2016 @ 11:13pm

I liked the atmosphere and interactions between objects, nice writting :)

PowerSpark says ...
Dec 12, 2016 @ 11:16pm

Nice game, got both endings. I like the pixel art and music/atmosphere, good job!

Dec 12, 2016 @ 11:16pm

I love how the solution was never what you expected and the game feels very well polished. nice work :D

Dec 12, 2016 @ 11:18pm

Interesting. :3

nicruo says ...
Dec 12, 2016 @ 11:20pm

Man, I have to say: I found the true ending and I never went back. I got the mood, and I was scared in the end. Good work!

Moritz says ...
Dec 12, 2016 @ 11:20pm

Smooth, blocky, very moody graphics.
Great audio. Scary room(s).

Really nice "walking simulator" / "point n click" hybrid.

Controls a bit fiddly, would have preferred cursors, space, and enter.

abezuska says ...
Dec 12, 2016 @ 11:22pm

Hey if you do a Mac port let me know and I can test it for you.

Max Amaden says ...
Dec 12, 2016 @ 11:32pm

Sorry @abezuska, Mac, Linux and HTML5 builds aren't working properly for some reason :(

Shockk says ...
Dec 12, 2016 @ 11:37pm

This has been one of my favourite games as of yet. The mood is perfectly executed and gives me chills. It's such a simple concept and yet it's very alluring and completely drew me in while I was playing it. Also I know I'm not supposed to be judging based on music but the vinyl really added a special something to the atmosphere that I don't think could have been done without it. Great job!

dalbinblue says ...
Dec 13, 2016 @ 3:53am

Very nice solid game, especially for it being the first time you used a tool. I was able to both endings, though I don't quite understand why doing what you did gave you the good ending. I would have liked to have seen a consequence to that action, though I'm guessing you had it planned out but ran out of time.

Geckoo1337 says ...
Dec 13, 2016 @ 10:30pm

Nice pixel art with a strange and scary mood. Your project reminds me some old games with which I played on my Atari 520ST when I were young. Really well done ++

Dec 13, 2016 @ 11:08pm

I really liked the art-style, very impressive for 48 hours!

I got the bad ending, but I'm not sure what I did wrong haha.

psychomonster says ...
Dec 13, 2016 @ 11:20pm

Yeah that is exactly my favorite kind of artwork... pixels = love! Nice moody game! Very good gameplay! good job. Have fun playing all the other games!

hnzlmnn says ...
Dec 13, 2016 @ 11:26pm

Hey, I really liked the slight creepyness to it! And loved the simple pixel art! Kinda short game play sadly.

xesenix says ...
Dec 13, 2016 @ 11:36pm download deosnt work for me. Really good pixel art nice mood. Using of items in inventory isnt instantly obvious probably adding a E - to use text would fix that problem. Over all great work.

Gord10 says ...
Dec 14, 2016 @ 2:02pm

My favourite entry so far!

Greek85 says ...
Dec 16, 2016 @ 10:37am

oh! Nice entry! Can I find it on indiexpo? I'm making videos about the games of this Jam, but only about the games hosted also on indiexpo! Tell me if you will add it, so I can include it in my next video ;)

Dec 16, 2016 @ 5:14pm

Really neat game! I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :)

MentaL13 says ...
Dec 17, 2016 @ 12:26pm

Great game. Could not find the second ending though, I guess I got the bad one(

ThatSnillet says ...
Dec 18, 2016 @ 7:19pm

Great writing, balanced puzzles and cool idea with two endings. I tried playing it in fullscreen using alt-enter but i could then see outside what was allowed to see. I guess you could try changing some graphics settings in "global game settings".

Dec 19, 2016 @ 7:00am

Really well done

You must sign in to comment.

[cache: storing page]