Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

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Coconut Frog

by swellbastion - Jam Entry

arrows = move, space = shoot coconut

I made a game about a frog going through a dungeon of all the same room. I didn't have all weekend and I didn't get everything in that I made assets for. So there's only one enemy. But let me know what you think :)

Downloads and Links


Ratings

#429Audio(Jam)2.95
#572Humor(Jam)2.19
#674Mood(Jam)2.87
#738Graphics(Jam)2.68
#791Theme(Jam)2.74
#795Fun(Jam)2.47
#799Innovation(Jam)2.22
#810Overall(Jam)2.74
#1003Coolness44%

Comments

Kerr says ...
Dec 13, 2016 @ 4:05am

Controls felt old-school, which can be appealing.
Pixel art is very simple, but feels lively and consistent.
Piano music was soothing.

kleinzach says ...
Dec 13, 2016 @ 4:05am

I'm trying to figure out why there are frogs, viruses, and pianos all in the same game. Good way to adapt a zelda 1 kind of game for this theme. I kept getting hit by enemies immediately when i waked into a room, which was a little frustrating. Very curious about where you would take this given more time.

p1x3lruckus says ...
Dec 13, 2016 @ 4:13am

I liked the art and the air of mystery, the graphics helped a lot, the controls felt good but I wasn't sure why my coconuts would come flying back at me. (Also the music has a very long pause between repeating?)

eruiz00 says ...
Dec 17, 2016 @ 5:07pm

Ranarama 0. Piano music instead big Fruity band compositions is refreshing. Well done!

RadMcCool says ...
Dec 17, 2016 @ 5:12pm

Could really have used more variety but as you said you didnt have time :(
I liked that you put a piano in the game to suppliment the music would be cool if you could interact with it though...
Found a neat bug; if you shoot an enemy towards a doorway and then push them through it they go flying off screen.

wrexialmt says ...
Dec 17, 2016 @ 5:56pm

I like the piano but the shooting and hit sounds are seriously annoying :p. Cool jam entry, good job ;)

Indiestry says ...
Dec 17, 2016 @ 5:57pm

Nice aesthetics, simple but effective concept! (also sometimes unfair spawns ;) )

Ryusui says ...
Dec 19, 2016 @ 3:37am

Really a big fan of the concept of the same room repeating but with greater hazards the further you go along.

Phil Strahl says ...
Jan 3, 2017 @ 4:02am

Very artsy game full of classic video-game logic (a frog throwing coconuts?!). But hey, we also never questioned Mario. I liked the melancholic piano music accompanying the journey of the frog. It reminded me a little of "The Cell"

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