Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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by blackbird806 - Compo Entry

the game is not finished and there still somebugs, but I hope you'll had a good time playing it.

Instructions: Use the arrows to move and space or up to jump, 'W'and 'X' to rotate the world
and 'C' to interact with levers.

The last level is a draft of my first idea of the game but due of the coontraint of time and some
codes complications, I had to change the concept.

Special thanks: Diabu, Dr Zachary, leyfo, terrabalt, polymeth, ...
and all people on the discord of the ludum dare 37.
And you for playing my game =)

You can watch my timelapse here :D

Downloads and Links




Mike says ...
Dec 12, 2016 @ 5:26am

Starting at level 2, you can glitch jump out of the areas and lose your character. However, after dealing with it, It's pretty fun and challenging.

TolMera says ...
Dec 12, 2016 @ 9:43pm

Interesting, couldn't get very far but it was cool.

Would have been nice if Gravity was more 'down' but definitely a playable game :)

Bellatrion says ...
Dec 13, 2016 @ 11:04pm

Nice game, hard at the beginning, but once you understand the gameplay, it becomes very interesting to solve the rooms !

Uliana Galich says ...
Dec 14, 2016 @ 7:21pm

Damn, I like this pixel art!

Uliana Galich says ...
Dec 14, 2016 @ 7:23pm

Damn, I like this pixel art! But I went out of level and could'nt replay without closig the game.

bigbuggames says ...
Dec 14, 2016 @ 8:36pm

Overall pretty cool game!

I really liked that art of the game. I would improve the keybindings they were not that responsive.

Dec 14, 2016 @ 8:55pm

Interesting concept. I think the difficulty was a little too high in the first few levels, but you could do some cool stuff with this

patrickgh3 says ...
Dec 15, 2016 @ 12:06am

Nice concept and good fun levels to support/explore it. The background is pretty too. Good job!

Ekilibr says ...
Dec 15, 2016 @ 5:39pm

Nice gameplay! May be it's common, i don't know, but i never tried this before. A bit difficult at the beginning but then, it's pretty cool.
I really like that pixel art.

David Cookie says ...
Dec 15, 2016 @ 6:03pm

Not bad! Just a few things to fix (especially the "fall" feedback that is the core of your entry) and you'll have a polished game right there :)

HawkSandwich says ...
Dec 15, 2016 @ 6:18pm

The controls are really hard to get a grip on :/
Sound would be nice. You can glitch through walls. Other than that, it's a nice entry

kleinzach says ...
Dec 15, 2016 @ 6:54pm

The controls of spinning the world on w and x was a little bit of a strange choice. I like the game once i got a hang of that though!

Alex says ...
Dec 15, 2016 @ 6:55pm

Very nice graphics for the characters and background, and the gameplay is interesting. The camera was really annoying though, because it wouldn't follow the character all the way, so ended up being off-screen and, well, that was annoying. I got to like the 3rd level before I rage quit lol. It was hard, but still pretty fun. It's just that there is only one mechanic so far, and that gets boring quickly. You should maybe think about adding more hazards, enemies, moving platforms, etc. to make things more exciting.

Also, the controls were super awkward. Why W and X? That makes no sense.

Dec 15, 2016 @ 8:45pm

I really wanted to like it.

It's a good concept with okay visuals, but the poor execution kills it. I had to restart the gaem multiple times because I passed through the walls. And how could it remotely be a good idea to rotate with W and X? Fixed-length jumps are also a no-no in a platformer.

It was a good attempt, though, and would have been fun with more polish.

Andrew Deem says ...
Dec 16, 2016 @ 8:06am

Good game. I think the level design is too hard in the beginning, but later levels are good. Once you get the hang of the game, it's fantastic. Would love to see more.

Dec 17, 2016 @ 11:25pm

Nice work! The pixel art is great and the level design was pretty good too! I didn't really feel like it took place in one single room, but it was really good anyway.

icefallgames says ...
Dec 26, 2016 @ 8:25pm

Great concept, nice backgrounds, but the first level was much more difficult than the subsequent ones - all the mechanics are just thrown at you right away. It was also hard to see around the level - it would be better if the camera could zoom out.

PixlWalkr says ...
Jan 2, 2017 @ 6:36pm

Neat game and the levels are challenging.

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