Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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Speed Equals Size

by Squatch - Jam Entry

I didn't get to submit an entry to the last LD because I was trying something new which was doing it in c++ with some libraries. LD35 I used Unity, but this time I really wanted to finish in time and submit something. Halfway through I thought I wasn't going to make it so I a gave up, but this afternoon I powered through and made it. It's not as great as I thought it would be, and has lots of issues and other ideas I'd like to have implemented but oh well.

\\Programs used//
Microsoft Visual Studio
Spotify (For the jams (not the game))

(Details in the README.txt)

Thanks for another great Ludum Dare!!!

!COMMENT IF THE PROGRAM ISN'T WORKING! As far as I know this game doesn't work with windows 7 I'm not really sure. Try if you can, but you'll probably get an error.

Downloads and Links




Dec 16, 2016 @ 2:47am

Amusing little game. The sprites on the "bad guy" blocks made me chuckle.

phoenix1987 says ...
Dec 21, 2016 @ 12:28am

interesting game, like mine it would benefit from sound. It would be nice if bullets didn't jsut go right through the enemy they should stop or an effect that shows that they were damage as well maybe don't have them perfectly stack. If you decide to continue - which i hope you do - different obstacles would be cool as well as different monsters. Great job and keep up the good work

MrErdalUral says ...
Dec 21, 2016 @ 8:45am

I cant seem to be able to shoot the bad guys.

relick says ...
Dec 21, 2016 @ 11:11am

Tried playing on windows 10, couldn't place bombs on the blocks so didn't get past level 2. Wonder what the problem is...

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