Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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by Ant0nin - Jam Entry

Lost in space...
Play fullscreen, and in the dark for maximum experience !
Gfx, sfx, code all made during the jam!
We're 2 frenchies so sorry for the accent.
The back of my old phone served us well, sounds recorded with mic and processed in Audacity ! Video texture recorded with tablet and rotoscoped in AE !
We used Blender, Krita, Unity, Audacity, After Effects and Affinity Designer.
Controls :
[WSAD or Arrows] Move
[Mouse] Look around
[Left Click] Interact / Pick object
[Right Click] Drop object
[Scroll up / down] Next / Previous item (inventory)
Made by Manou (sound, graphics) & Ant0nin (code)
Post-compo fixes
- Typo + text not showing all words,
- Movie texture not displaying on builds.
- Better screenshot title for gallery!
- More platforms to come!
- More screenshots added to the page.

Downloads and Links




Pestel Crew says ...
Dec 15, 2016 @ 7:49pm

I like playing with puzzles and horror. I liked some of the music and graphics solutions. It creates an atmosphere of space. It is a pity that the game is short.

LordSk says ...
Dec 16, 2016 @ 3:01pm

Great atmosphere and audio, and nice little puzzle.
My only real complaint is the instant lose button, with no animation or real explication of what happened.

Dec 22, 2016 @ 6:36pm

Nice short and sweet game. I was a little confused at first but I finally figured it out after about a minute or so.

BoneDaddy says ...
Dec 22, 2016 @ 6:38pm

This is a great idea, really glad I played it. I would like to see the FPS controller be a bit smoother. Also would like to see more polish on the interactions (like LordSK was saying). Great mood, good job

Minato4th says ...
Dec 22, 2016 @ 7:49pm

Very interesting survival, but very small.. but idea is intersting

Diplodino says ...
Dec 22, 2016 @ 9:36pm

Wow ! What mood, so heavy ! Really great ! Well done for this one.

BluShine says ...
Dec 23, 2016 @ 10:31am

Quick little puzzle. Spooky atmosphere and great job on the environment art. Felt too short, even for a LD game.

Serval Games says ...
Jan 1, 2017 @ 10:14pm

Short but i really like it!

Capt Nemo says ...
Jan 1, 2017 @ 11:29pm

nice little escape the room, would have liked to see the box used for more than in the way.. nice job though

ciaodavinci says ...
Jan 2, 2017 @ 2:12am

The atmosphere was great. The audio and sound effects really built the anxiety and horror of the game. It felt, as it has been mentioned, that some interactions (pushing, using the flashlight, etc.) could be smoother. Overall, great job though!

yumaikas says ...
Jan 2, 2017 @ 9:19am

This was quite enjoyable as a short experience. It only took me 3 trys to get it figured out, but the audio design was quite nice.

ocarson says ...
Jan 2, 2017 @ 7:17pm

Nice room escape game, good visuals too :)
I've included it in a video with further comments here, which should be up very shortly here.

Ant0nin says ...
Jan 2, 2017 @ 9:21pm

Thanks for the comments all, wished I had more time to talk to you a bit. Ocarson nice video you made, it's a pleasure to see our game played!

yuigoto says ...
Jan 2, 2017 @ 11:18pm

Really liked the way you handled the captains' silhouette there. Overall graphics look really cool and the atmosphere built by the visual style + sounds is really great, the mood is really sinister there! :)

Instakill captain was kinda well, quick. :P I kinda expected some jumpscare, but it's really nice anyway!

Great entry! Congrats! :D

kato9 says ...
Jan 2, 2017 @ 11:26pm

Very cool atmosphere and nice use of sound and video effects. Too bad it's a bit short, would have been nice to get more use out of the flashlight or screwdriver mechanics. Still very well done!

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