Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

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John Roomstantine

by Wryxo - Jam Entry

-It's bloody raining again... - John sighed, as he made his way to the so-called haunted manor. He opened the doors, entered the hallway and the door shut close behind him.
-It might actually be haunted after all...Time to dust off the cleansing ritual...-

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Arrow Keys - movement
Space - next turn
Ctrrl - show enemy movement

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Team behind John Roomstantine:
ART:
Guby - Room and NPC
Larcele - Main menu and mana bar
pixelshade - John Roomstantine

CODE:
Pinto - One half of the code
MG - Second half of the code
Wryxo - Bug fixes and bad coding practices implementation
Luco - Partial code review

OTHER:
Tarnium - Texts, Level Design, Music
Wryxo - Putting code & art together in Unity, Organization, Tutorial Design

Downloads and Links


Ratings

#1798Coolness0%

Comments

Simple Ghost says ...
Dec 13, 2016 @ 9:40am

Nice design a very interesting game mechanics. :)

Split82 says ...
Dec 13, 2016 @ 10:12am

Almost like a chess game! :) Very interesting. Good job.

Dejvo says ...
Dec 13, 2016 @ 12:53pm

A bit hard to understand at first, but then, it's super easy. nice idea and execution though

fullmontis says ...
Dec 15, 2016 @ 12:42pm

The gameplay has potential, but I think you should tell beforehand what an enemy does, since if you have to die to know that can be very frustrating. But the mechanics are interesting.

I think that the mixed use of mouse and keyboard is very confusing, at first I didn't realize I had to click on the enter the mansion sign to start the game. Since the rest of the game is keyboard controlled, it seems confusing.

Dec 21, 2016 @ 8:45pm

Interesting game, though I am not sure if I played it well. I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :) https://youtu.be/rMBTPizENS0

JonathanG says ...
Dec 30, 2016 @ 6:38pm

I didn't understand what was happening to begin with, and even after finishing the game I'm not sure what some of the enemies actually do. Even so, it's fun and polished.

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