Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

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BottleFlip! [Vive]

by Drumsmasher17 - Jam Entry

Simple prototype based off a meme to test NewtonVR implementation.

Spent far too long trying to get a dynamic "swinging" motion to no avail, but the final feel is closer to the "real thing" than what I've seen elsewhere (so far). Will Add a video to this post to show what it's like for non VR-Players.

Should work with Oculus Touch via SteamVR, but please leave feedback if you are one of those users on how it goes! Thanks.

-------Controls-------

Spacebar to reload scene

Hold Trigger to pickup Bottles (release to drop them)

[Requires VR headset and motion controllers]

Downloads and Links


Ratings

#1798Coolness0%

Comments

Sarge3v says ...
Dec 25, 2016 @ 11:39am

This looks really fun!

hitchh1k3r says ...
Jan 1, 2017 @ 7:29pm

I was tricky to get a bottle to land upright. Total worth it though.
I really liked the bottle with trails.

That ever you did to get the bottle to wobble around seems pretty realistic, so good work!

Jan 1, 2017 @ 9:15pm

Did it within the first few then failed to get anything to land again because I suck and it was totally a fluke ;u;

Then found the rave bottle and proceeded to have a bottle rave, as you do.

They felt a little TOO weighted, but pretty close on actually. Wish there were more SFX bottles!

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