Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

Back to Browse Entries

Room Takeover

by RuinWalker - Compo Entry

Destroy all turrets while trying to turn the floor as blue as you can, one room at a time!

Click with your mouse to fire projectiles.
ALT + Enter to switch between Windowed and Full Screen.

Created with Unreal Engine 4.13.1

Downloads and Links




Uliana Galich says ...
Dec 14, 2016 @ 7:35pm

really cool idea

breno says ...
Dec 14, 2016 @ 7:58pm

Nice puzzle game. The level design is very good, but it could be a bit more difficult. ;)

vinipc says ...
Dec 14, 2016 @ 8:05pm

Really nice idea and execution.
I just missed some more feedback on shots cooldown.

BathPirate says ...
Dec 14, 2016 @ 8:12pm

My congrats! Cool game!

Hamsternator says ...
Dec 14, 2016 @ 8:17pm

Really interesting action puzzle. It could use some tiny explanations in the beginning on the mechanics and later on newer mechanics, but this could definitely grow into something quite solid =)

adrian09_01 says ...
Dec 14, 2016 @ 8:24pm

Hey, nice! It was fun to play it! Too easy for me.

Casevse says ...
Dec 14, 2016 @ 8:54pm

Interesting concept. You should continue polishing it. Good work!

TiByte says ...
Dec 14, 2016 @ 9:04pm


Dec 14, 2016 @ 9:40pm

Really good idea and introcution to your differen mechanics !

madjackmcmad says ...
Dec 15, 2016 @ 3:07pm

This was fun! I had a good time with it. I got stuck on a room here:

I was able to color every tile blue and remove the object at the top, but that didn't do it, and the lasers shot me dead. Is this the kill screen level?

Regardless, this is good work and you should be proud.

hlavik211 says ...
Dec 15, 2016 @ 3:08pm

Wau , epic puzzle game .

RuinWalker says ...
Dec 15, 2016 @ 3:19pm

Thank you everyone for the feedback! I'll be sure to implement it when I polish it up!

@madjackmcmad Remember the room you did before that one. Try and destroy the object on a different turn.

JackTheOgre says ...
Dec 15, 2016 @ 3:44pm

Wow, the game is actually really good, great job! Adding at least some sound and music would be nice and I actually haven't figured out what that teleporting (?) thingy did. Well, good luck and keep up the good work!

ISG says ...
Dec 15, 2016 @ 3:45pm

Very nice compo. I wish you could setup the music and sounds. Result: 133, 22

wowa_u says ...
Dec 15, 2016 @ 10:48pm

Coll puzzle game idea! Well done!

Greek85 says ...
Dec 16, 2016 @ 10:07am

oh! Nice! It's strange to see a pixel game made with UE ^^" Can I find it on indiexpo? I'm making videos about the games of this Jam, but only about the games hosted also on indiexpo! Tell me if you will add it, so I can include it in my next video ;)

JK5000 says ...
Dec 17, 2016 @ 8:05pm

Great little puzzle game.

Dec 17, 2016 @ 8:31pm

Hey, I liked your game it was actually fun.
You can improve the audio and the graphics at some point but overall not bad!
And please go and try out my game!

Sarge3v says ...
Dec 17, 2016 @ 9:27pm

This came could do with some music and animation.

Illutax says ...
Dec 18, 2016 @ 10:22am

It's a quiet huge game for pixelated 2D graphics :D
Cool game, and very challanging. I liked it.

DevilLime says ...
Dec 18, 2016 @ 4:08pm

Cool game, just needs some polishing :)

mrhill says ...
Dec 18, 2016 @ 7:00pm

Good job!!! Really fun

Andrew Deem says ...
Dec 22, 2016 @ 8:43am

Cool game! It plays well. I think you could explain the mechanics better as you progress or show the enemy using a mechanic and then the player can learn through that. Otherwise, it's just blind experimentation which CAN work, it just isn't very reliable.

You should continue working on this if you're interested. I think it'd make a great mobile or online game. Good work!

You must sign in to comment.

[cache: storing page]