Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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by NoobPete - Jam Entry

Battle in the bathtub has broken out!

Race and shoot your way through the evil rubber ducks that are out to slow you down!

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RadMcCool says ...
Dec 15, 2016 @ 5:11am

this was fun. ended up messing about and had a laugh trying to get through some levels by shooting

jamesy012 says ...
Dec 15, 2016 @ 6:00am

I really enjoyed how the shooting pushed the ship around, although when looking back to gain speed I couldn't see where I was going and crashed into lots of things. pretty cool though.

Lucas Knutson says ...
Dec 17, 2016 @ 12:54am

I really like the gameplay! Lots of fun! Could use refinement, but not too big of a deal considering the constraints.

Palmish says ...
Dec 17, 2016 @ 12:54am

Controls could be better. Moving the ship when firing is a nice touch, but it's not fun that the ship slows down so much when shooting forward. You can fire backwards to move faster though, which is neat.

You should lock the camera so that it's impossible for it to move beneath the water or to view the ship upside down.

The giant duck was pretty funny. I like the graphics. The water looks nice.

The "combat" aspect wasn't much fun, really. Maybe if the ducks moved around a little. It's nice that the balls splash into the water, but I wish you had added sound effects and some music. That would have added to the overall experience.

I think you should be able to fire in one direction and look in another, especially with a controller with two analog sticks (which the game doesn't seem to support by the way).

Kyrv19 says ...
Dec 20, 2016 @ 9:42pm

Really fun

Ygogo says ...
Dec 26, 2016 @ 8:32am

Nice game.

Clemzd says ...
Dec 26, 2016 @ 5:41pm

There is a great idea behind the game. I think it needs more work to be really fun and a great fun but it has the potential.

I find controls a bit tricky. I don't know if it's a problem from me but I didn't get any audio/music in the game.

The water is well done.

There is a bug of texturing with the wall (the wall seems to clip).

The_Turtle says ...
Dec 30, 2016 @ 8:52pm

I could not see the theme here. Very fun game throgh

HotByteDog says ...
Dec 30, 2016 @ 11:28pm

Controls are fine. Nice idea.
This could be a lot of fun if you added some typical things you find in the bath hub like plastic fishes, foam bubbles and stuff.

NIGIC says ...
Dec 31, 2016 @ 6:56am

You should look into locking the cursor when attaching camera movement to the mouse. It's a game breaker when playing windowed.

It's an interesting premise. Nice level progression, and while the game itself isn't exactly hard, the time attack aspect does allow for a bit of self-imposed challenge.

Good work

UrbanHelsing says ...
Dec 31, 2016 @ 2:45pm

Great! I would like to have some kind of medal system similar to TrackMania to know what time is good.

BlueLlama says ...
Dec 31, 2016 @ 4:35pm

A simple and yet fun idea. Love how the recoil becomes a gameplay mechanic.

kato9 says ...
Dec 31, 2016 @ 5:29pm

Awesome! Very fun to blow the crap out of those smug rubber duckies. Using the shots to boost your speed is a cool idea, but hard to see where you're going when aiming backwards. Maybe some specific time goals for each level would create a bigger challenge, rather than just going for your personal best. Nice work!

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