Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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World of Toyships

by WizzardMaker - Jam Entry

My LudumDare Jam entry!

Its by no means finished but I ran out of time (mostly because of bad time management and some REALLY shitty bugs in Unity (yeah I talk to you point lights!))

There is a lot missing like a menu, or the ability to win / loose, but I invested so god damn much into this game, that I just had to publish it. It won't win but maybe I will redo the game and publish it on steam or something I dunno.

So the controls:

AD - Steering
WS - Acceleration (don't need to hold it, keeps the speed)
Mouse - Aiming
Left Click - Shoot
Escape - Close the game


You have to kill the other teams... thats it... which is sad, because I wanted to add other gamemodes, but oh well, maybe next time.

Ways to die:

You die if you steer into a wall/enemy, or if the enemy shoots you

Downloads and Links




Hamichi Lim says ...
Dec 13, 2016 @ 3:00pm

The game keep on going after I beat other team feels a bit of down but it's a good game~ Love the Gameplay~

Khud0 says ...
Dec 13, 2016 @ 3:55pm

I've found quite a cool part of code in the game:
While (Khud0_is_Playing) {
So here's my answer:
if Dev_Reads_This {
show_debug_message("Thank you, dev! :)")

WizzardMaker says ...
Dec 13, 2016 @ 9:50pm

@Khud0 shite, you found the secret code...

@Hamichi Lim, yeah I ran out of time to add the menu and game over/victory screen. I will probably add it tomorrow or so...

Ygogo says ...
Dec 13, 2016 @ 10:32pm

Nice game, add music some FX and different ships, and will be great.

Dec 16, 2016 @ 5:27pm

I won! \o/
This is a nice one. feels very solid and if there was a winning screen at the end it would feel pretty complete (no one knows about missing game modes).
I also like the stylized looks, they just work. Took me a little while to understand we are in a bathroom and water is coming in from the shower - so also very clever use of the theme.
If you'd continue I would say you take a look at the AI, because at the moment one wins out of the box just by staying close to a wall and have them crash into it.
Great achievement!

DoubtfulGames says ...
Dec 17, 2016 @ 4:43am

I liked it! It was a pretty fun experience right off the bat. The graphics and audio need work, but it was fun, which is a great start for a game. Good work!

theCrancher says ...
Dec 17, 2016 @ 11:36am

hey there, its hard to shoot from far away, bullets keep hitting the celieng, but overall, that was really fun, i hope you keep working on it, i would like to play it after you spruce it up

insane66 says ...
Dec 17, 2016 @ 5:35pm

Nice game. One play through I was able to park in the corner and watch all the other boats kill themselves until I won. After I won, I felt stuck in the game with no reset or exit.

PS. I fixed the DNS error / link on my entry. Thanks for trying.

Thijs Tak says ...
Dec 19, 2016 @ 11:57am

Vary fun game. Though the number one cause of death seemed to be suicide. The enemy kept ramming into the walls...

schizoid2k says ...
Dec 22, 2016 @ 1:44pm

Finished or not, this is fun to play. Nice job!

patrickgh3 says ...
Dec 26, 2016 @ 6:59am

Fun! I especially liked the juicy particle effects, and also the faucet in the corner.

edve98 says ...
Dec 28, 2016 @ 5:58pm

It's a shame that you didn't finish this. This looks like a beginnings of a cool game! One suggestion that you should definitely implement if you will continue to develop this: add some sort of cooldown bar that shows when will you be able to shoot again. Spamming mouse buttons is not fun :P

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