Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

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Inside The Box

by illblew - Compo Entry

Inside The Box is a competitive survival elevator simulator game. The only goal is to stay alive, or not. I recommend the Windows build but the web version "works".

CONTROLS:

WSAD and mouse for movement.
Leftclick to interact.
Escape to recenter mouse.

Downloads and Links


Ratings

#393Theme3.38
#422Mood2.80
#535Innovation2.38
#602Overall2.50
#1563Coolness20%

Comments

Hamsternator says ...
Dec 14, 2016 @ 6:56pm

Well this was unexpectedly creepy. I feel like this game is trying to tell me something, but I can't quite work out what that would be. Would have liked to see a few more interaction possibilities. Maybe I missed them?

MiniBobbo says ...
Dec 14, 2016 @ 6:57pm

I was a little confused by this entry. I survived a hundred and change seconds, but I'm not sure what I could have done to stay alive longer. The snacks didn't drop fast enough to replenish my energy.

I was also intrigued by the explosions that kept going off. I would have liked to play longer and maybe get some sort of explanation about what was going on and why I was trapped in the elevator.

The mood was neat, but I also had trouble with the camera and mouse on both the web and windows versions.

jperlin says ...
Dec 26, 2016 @ 3:08am

That was really confusing! I decided to end the suffering at the end :)

I'd be interested to learn what the red "E" in the corner was for! I didn't seem to be able to do anything with it.

kato9 says ...
Dec 31, 2016 @ 7:39pm

Really...strange game. I didn't realize standing in an elevator was so hazardous to my health. I do think being trapped in an elevator is great use of the theme, but the gameplay here isn't very clear.

graebor says ...
Jan 2, 2017 @ 11:34pm

Kind of a confusing entry, trying to click on objects while also using the mouse to look was quite difficult. Would work much more nicely using a crosshair in the center instead of relying on the un-locked cursor.

Jan 2, 2017 @ 11:37pm

Cool idea, but both play throughs it wasn't clear what happened when I died or if I could have stopped it. Picking up objects was weird since the cursor also controlled head movement. Had a creepier vibe than I was expecting. Nice work.

carlotes247 says ...
Jan 3, 2017 @ 1:44am

interesting game, but not very replayable. I felt that clicking UI buttons was not a good choice to kill myself, rather using a key in the keyboard

MestR says ...
Jan 3, 2017 @ 1:55am

Couldn't figure out what to do. Props for voice acting though.

zeoxo says ...
Jan 3, 2017 @ 2:24am

Strange and confusing, I couldn't figure out what I should be doing.

FiloGC says ...
Jan 3, 2017 @ 2:28am

The controls are way too sloppy to the point where I couldn't understand the game.

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