Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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by Jeuiop - Jam Entry


A puzzle platformer where time is not in your favor. Beat the ten levels and collect as many points as you can to be the best one, the levels goes in a random order each play.

Code, Art, Design - @Jeuiop
Music - @PineMach

WASD - Movement
WASD + Jump - Move Objects
Q - Exit game

Downloads and Links




madk says ...
Dec 12, 2016 @ 10:31am

dang that's some good music

motasashy says ...
Dec 12, 2016 @ 5:07pm

It's challenging but funny. As a casual game it works really well. In my opinion I would improve the character's animations, also I'd add some particle effects (ie: explosions). Some shaders would look great in this game.
Nice work buddy :)

SbstnC says ...
Dec 16, 2016 @ 5:14pm

The game is nice, I loved the graphics a lot, and the music. The game play is cool, might bit a bit challenging to make beat ten levels.

I didn't care much for the flashing of the screen. Thin and small white sprites on a black screen are already tiresome for the eyes, but the flashing makes it very painful after a long play.

Still a nice concept making a fun game.

Splendidus says ...
Dec 16, 2016 @ 5:14pm

Great game. I liked it, overall not bad. To add to the schedule and the project is not bad.

Kyrv19 says ...
Dec 20, 2016 @ 9:32pm

Graphics are good

Dec 26, 2016 @ 2:59am

challenging but fun, however the flashing background should be removed. time penalty can be relaxed more.

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