Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

Back to Browse Entries

Dimension Shift

by crazya - Jam Entry

‚ÄčThere's only one room in this slow-paced platformer, but collecting magical gems will change the physics, forcing you to navigate it in very different ways. Try to get all the gems.

Special thanks to "not new anymore" for the gem model!

Downloads and Links




Xinelu says ...
Dec 12, 2016 @ 6:35am

Is a very pretty game! But then mechanics a kind of confuse! D:

Good work!

cyfixus says ...
Dec 12, 2016 @ 6:56am

I like the red one. I just smashed until I moved and collected a green.... but then I couldn't jump to the next node and I couldn't figure out how to quit(other than f4 duh) so I really felt like I was in another dimension!

Viperfish9 says ...
Dec 12, 2016 @ 7:08am

pretty cool, I like what you did with the music, if you could call it that.

KhaoTom says ...
Dec 12, 2016 @ 8:02am

That. Was. Fantastic! Wow what a great trip. The music was great, you did a good job matching the feel of the room with the tunes. Really cool exploration of the character controller's quirks. I enjoyed every minute and even managed to get to the end.

Loyance says ...
Dec 13, 2016 @ 1:41am

Description and images reminded me of Q.U.B.E. and I was not disappointed. Very good game, but in the red rotation crystal I somehow clipped out of bounds =/

Uruca Games says ...
Dec 14, 2016 @ 12:19am

Very good! I really liked the gameplay. Changing the player's movement at each level. Good job!

Dec 14, 2016 @ 3:50am

Interesting. Got stuck on the stage in the second screen shot.

misaghDroid says ...
Dec 15, 2016 @ 3:31pm

This is a game?
Are you kidding me?

MrTroy says ...
Dec 17, 2016 @ 9:42pm

I unfortunately got stuck on green. I enjoyed having to figure out the other few colors though.

Berbecarul says ...
Dec 17, 2016 @ 10:12pm

Pretty nice game. Interesting music and visuals. However the gameplay is a bit confusing.

DDRKirby(ISQ) says ...
Dec 23, 2016 @ 6:29pm

Very interesting and cool concept! Got to the end without too much trouble -- people definitely need to try a bit harder. Some of the movement did feel a little..."off" somehow, maybe something to do with how you're handling input or movement perhaps, but nothing I couldn't adjust to. Great job adapting the minimalistic music to the gameplay as well, that was definitely a nice touch.

However, you might want to put in your game description that you need to use Shift to run, as that really may not be obvious to all players.

nassi says ...
Dec 30, 2016 @ 3:44pm

I agree with @DDRKirby(ISQ), especially concerning the use of the shift key.

It was a neat experience both aesthetically and gameplay-wise albeit in the beginning I got a feeling that it was going to just be a tech demo or a sandbox. You managed to make it more "gamey" with those last levels and especially with the ending, good job! Nice use of the theme too.

Dec 30, 2016 @ 5:37pm

Neat game! I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :)

Ellian says ...
Jan 2, 2017 @ 11:32pm

This is a cool use of the theme!
Having to find your way with different control/physic scheme is a pretty great idea. Congrats!

You must sign in to comment.

[cache: storing page]