Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

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illusianator

by JeromWaarom - Compo Entry

Richard has woken up inside a single room. This one room is filled with illusions! Not only the room, but also Richard's mind will be bent. Solve puzzles as the room tries to trick you, challenge you and confuse you. Be surprised and enjoy!
Also, nobody knows why you are called Richard, deal with it!

-== CONTROLS ==-

W / up arrow - Walk forwards
A / left arrow - Strafe left
S / down arrow - Walk backwards
D / right arrow - Strafe right

-== TOOLS ==-

- Unity + C#
- paint.net

-==== + ====-

Downloads and Links


Ratings

#83Overall3.81
#98Innovation3.75
#161Mood3.44
#214Fun3.38
#233Theme3.75
#1375Coolness28%

Comments

MonsieurDuc says ...
Dec 11, 2016 @ 7:55pm

nice idea, but I cant ear what you said :)

BonozoApps says ...
Dec 12, 2016 @ 3:04am

totally loved this Talos Principle-type game, got to the end! haha the green square jump was hardest :P

willchil says ...
Dec 12, 2016 @ 9:34am

Looks good. My game was somewhat similar. Your OS X build works fine.

Mark Ffrench says ...
Dec 13, 2016 @ 4:59pm

Wow, that was great! A consistent head-f*ck the whole way through. I couldn't hear what you said at the beginning either though.

mpe3us says ...
Dec 13, 2016 @ 5:00pm

Damn that red-green-red jump was hard - but finally got it somehow :)
Really love the Stanley Parable feel that your game got.

erikiene says ...
Dec 13, 2016 @ 5:02pm

One of the first longer games I actually completed! Good work, loved antichamber so naturally enjoyed this, smart puzzles.

stadoblech says ...
Dec 13, 2016 @ 5:05pm

wow! i actually enjoyed it a lot! It has few very cool ideas! :)

Ampera says ...
Dec 13, 2016 @ 5:07pm

Great game, seems to be heavily inspired by the Stanley Parable, which I like. I noticed after walking or running, your character doesn't stop instantly like it should, and the footsteps got annoying fairly quickly.

Nice idea, and it would make a decent full game with more unique and challenging puzzles.

dietzribi says ...
Dec 13, 2016 @ 7:27pm

Really smart! The graphics are simple but fitting. The puzzles are hard!

Dec 13, 2016 @ 7:28pm

Really tripping, creative game. Enjoyed the puzzle and mood.

Geckoo1337 says ...
Dec 14, 2016 @ 8:51pm

Illusianator (or the power of the RaycastHit under Unity). There is a great amount on the mechanics. Well done ++

theCrancher says ...
Dec 15, 2016 @ 9:16am

hey there, this game was kinda tricky, i really like how you used the theme, you could help the player understand that green jump better, that jump is really tough, but overall this was a really fun experience, good work!

batmanasb says ...
Dec 15, 2016 @ 9:22am

Great concept but the movement system was lacking and makes the jumps unreasonably hard! Also, the start is really clever! Great job!

DoubtfulGames says ...
Dec 17, 2016 @ 5:24am

Not bad! I like the puzzling, although the disappearing platforms were a little inconsistent, tough to figure out

Naca says ...
Dec 18, 2016 @ 3:55am

Nice entry :) The voice recording quality is not very good, but I like the clean graphics and the game is fun to play. Loved the platformer part :D

wowa_u says ...
Dec 20, 2016 @ 12:49pm

Great concept and it's perfect for the theme! Except the jumping part (it's too hard for me) it was very cool! Very well done!

Dec 29, 2016 @ 10:24pm

Very nice take on the theme! I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :) https://youtu.be/8DA9h9mEENM

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