Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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Sleeper's Curse

by scorched - Jam Entry

The adventure game with tentacle elements.

If you need some spoilers, please read the comments below ;-)

Programming - IgorsGames
Art - VeksellNet
Music, SFX - NudsMachado
Testing, ideas - Anntennka

Downloads and Links




Dec 13, 2016 @ 8:32pm

Cool art style. The music was interesting, but a little loud. I could not figure out what I was supposed to be doing, unfortunately.

commodoreKid says ...
Dec 13, 2016 @ 8:43pm

I really liked the point and click adventure feel to this game especially when you have to place objects correctly and combine two of them. I think you could have explored that part even more. Graphics were fine but collisions were a little strange overall. I hope this helps for your future projects, cool game :)

oultrox says ...
Dec 13, 2016 @ 11:58pm

Heya, good game! it would be nice if you add some description about what should the player do in the game or something like that.

Dec 14, 2016 @ 1:23am

I love the art! Great feeling and mood. I was confused on how the tentacles worked, but managed to win anyway. Nice little puzzle at the end.

xbcw says ...
Dec 14, 2016 @ 1:23am

Interesting concept. I died alot.

sollinxp says ...
Dec 14, 2016 @ 1:42am

good pixel art, nice music, but need some tutorial to player know what to do

sistinedisco says ...
Dec 14, 2016 @ 1:47am

I wasn't really sure what the objective of this game was other than to collect the items scattered around the house. On one of my playthroughs, I made it to the room with the pentagram and I assumed that the items I collected were meant to be sacrificed here (since the room's only exit was blocked by the tentacles) but when I placed the items on the circle nothing happened? The only option was to stand around and wait for the tentacles to kill me, which was a pretty frequent occurrence for me in the game. I would go into a room to get an item only to have the exit get blocked off, forcing me to just wait until I died to start the game over again with my inventory empty.

However, the graphics looked great and the audio really set the mood!

Dec 14, 2016 @ 9:45am

Good idea for this game !

I found it a bit weird at first, don't understanding this tentacles things and how inventory was working (especially the fact that the bag contains all what you have previously collected).

But after thinking a bit I understood what I was asked for and it was pretty well done ! Music was also good !

Good job :)

Dec 15, 2016 @ 5:11pm

Interesting game with solid graphics. It took some time to figure out what to do, and the frequency of death made it feel pretty repetitive, but a good submission overall.

WarmLemon says ...
Dec 15, 2016 @ 5:24pm

euh.. confuse.. don't know what's going on but somehow i finish it haa. I enjoy it though.....

Ogniok says ...
Dec 15, 2016 @ 8:43pm

Great gameplay idea, lots of dying indeed :D

GarethIW says ...
Dec 15, 2016 @ 11:08pm

It took a few deaths, but I figured out what to do eventually :D

Potato Dog says ...
Dec 16, 2016 @ 12:02am

Cool looking game with music to match! Those darn tentacles aha, they don't like me moving plant pots.

Greek85 says ...
Dec 16, 2016 @ 10:45am

oh! Nice! And it's also online! Can I find it on indiexpo? I'm making videos about the games of this Jam, but only about the games hosted also on indiexpo! Tell me if you will add it, so I can include it in my next video ;)

Pickens Inc. says ...
Dec 16, 2016 @ 1:08pm

The cryptic instructions could have been a little LESS cryptic, haha, but I enjoyed having to figure out what to do. Sorry I was a bit slow! Adding some narrative and a few more puzzles could make this pretty neat and tight! Nice entry, thanks for submitting!

MentaL13 says ...
Dec 17, 2016 @ 12:30pm

It took me a while to figure out the puzzle. Good game nonetheless

ManuSaiz says ...
Dec 17, 2016 @ 9:20pm

It was a bit stresful and rushed for a puzzle, but the mood was interesting. Whish there was more background story to it, but overall entertaining. The puzzle in the end was fun to play although pressing space from the midle of the star would have the character pick 2 to 3 items, it was confused until i realized it was not feedback message like "Hey these 3 items are wrong the rest are ok".


Dege says ...
Dec 18, 2016 @ 1:35am

Unfortunately I didn't enjoyed it much because I couldn't figure out what to do. Anyway I appreciated the map and the fact that object are placed randomly each run. I had problems with collision boxes (I read others have too), at one moment I got stuck at the bottom of the first room, I couldn't move up any more.

scorched says ...
Dec 18, 2016 @ 3:06pm

Thanks for all the feedback! Let's give a little hint here: items are NOT placed randomly each run

StaNov says ...
Dec 18, 2016 @ 4:36pm

You just saw me playing your game live. You can watch it again here:

Dec 23, 2016 @ 9:47pm

Really nice graphics and atmosphere! Well done :)

Dec 30, 2016 @ 8:23pm

I completed it! It was a little hard to figure out I had a time limit with the tentacles, but once I did then it was fun solving the puzzle. The graphics and audio set a nice mood, I liked how I turned into a giant at the end :D

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