Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.
Unfortunately, Web version did not really work out. Thanks, GMS! http://imgur.com/a/O4EJ7
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A huge room, full of deadly enemies.
A bunch of neat upgrades and big guns.
Can you survive long enough to fight the evil itself?
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Theme: One room
Features:
-2D top-view neon-graphics shooter
-One room to have all of the action in
-Lots of weapon types and player upgrades
-Amazing enemy mechanics and tiers
-Deadliest Final boss, that exists with you from the start
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Controls:
A - Left
D - Right
W - Up
S - Down
Mouse left - Shoot
F2 - Game restart
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CHEATS:
Although this game is pretty neat, it also is very challenging. If you find yourself stuck - use keys O and P.
O - Lots of health and money
P - Go to the next wave
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Downloads and Links
Ratings
#81 | Graphics | 3.95 |
#93 | Audio | 3.55 |
#103 | Fun | 3.70 |
#160 | Overall | 3.60 |
#161 | Mood | 3.44 |
#412 | Innovation | 2.85 |
#519 | Theme | 2.95 |
#938 | Coolness | 45% |
Comments
Nice graphics and a cool concept. The game can be quite difficult though. Other than that, good job!
Neat aesthetic and challenging battles! I wish the time between waves was longer; there's not enough time to get to the upgrade spot.
Nicely done. Looks good and sounds good. I'd like the player to start a little faster/more powerful. It's quite a hard game.
Solid game! It was a bit annoying getting stuck on walls, but it wasn't game breaking. I like that you added cheat codes, it provides a way to have some more casual fun :)
Was a fun game when I got it to start, had a bit of trouble trying to get the game to start but got the hang of it eventually. Quite challenging though! Great Job!
Very fun. When I died I couldn't move anymore. Seemed like it should have ended but I was just stuck
This game is really cool. I like the visual style and the music, and upgrades are always fun. I would appreciate having more time to think about upgrades, and the character gets caught on walls a bit. Combat started slow, but built up quickly with a variety of enemies. It took me a few tries to get the hang of it, but it wasn't too difficult once I figured out the right tactics. I loved the final boss. It was huge, flashy, and awesome.
I love the concept, but it's ridiculously punishing from the onset - and I REALLY don't like how the forcefield surrounding the boss is instadeath when it's such a central fixture of the arena.
Whew, that was stressful (in a good way) in the later levels. The only real complain I have is the sticky walls. Going Diagonal should move the player along the wall, not have him stuck against it.
Nice bullet hell game, just need to stay away from the walls, only missed the one room theme, still GG.
Diagonal moving along the wall doesn't work at all and some problems with moving around corner. But it didn't spoil the good impression of the beautiful game!
The game was very fun but very difficult. I really liked the graphics and the overall gameplay was good. One annoying thing though is that you can easily get stuck on walls. Other than that great job!
Nicely done. Pretty fun to to play and I like the art style. Maybe the "gameplay feel" could have been a little faster, like in Geometry Wars.
Nice game! I would suggest to make the bullets faster, but overall well done!
Btw, I got stuck in the menu screen in the build 1.0.2, but the old ones worked fine.
Nice graphics, fun game. I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :) https://youtu.be/8ZKn12Y_qVg
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Nice little bullet-hell horde shooter. THe initial firing speed is really annoying, though.
All in all good work!