Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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Radioactive Room: Synthetic Selection

by Pietdagamer - Compo Entry

Breed little circles to make them resemble the target as close as possible. Drag and drop them to make sure they breed with the right mates and inherit the correct traits. Turn the radiation slider up to 11 and bomb the circles with radiation and make them mutate. Watch out, they also mutate when breeding!

Made with C++ and SFML.

Downloads and Links




Mattmatt says ...
Dec 12, 2016 @ 11:09am

- Quiet impressive that you made all that in C++/SFML
- really nice pixel art (i like the game "UI" a lot)
- Gameplay si built upon really interesting ideas

Zarkonnen says ...
Dec 12, 2016 @ 11:37am

Can't get it to run on Linux, even after installing libsfml, probably because aptitude is giving me v2.1.2 and you need v2.3? -- RadioactiveRoom_SyntheticSelection_Linux: error while loading shared libraries: cannot open shared object file: No such file or directory

Rixud says ...
Dec 12, 2016 @ 11:41am

i didn't understand completely the game play, impressive work, nice entry...

Dec 12, 2016 @ 12:36pm

Cool concept, very interesting. The gameplay is a bit difficult to understand, maybe with more visual clues the game could improve quite a bit. Very good work.

negativice says ...
Dec 12, 2016 @ 1:12pm

Looks interesting from screenshots, but i couldn't get it to run. Most likely problem with avast :/

Gulyasarni66 says ...
Dec 12, 2016 @ 2:16pm

Interesting game!

Gulyasarni66 says ...
Dec 13, 2016 @ 4:11pm


ambi says ...
Dec 13, 2016 @ 6:41pm

Neat idea but it seems quite slow to breed them. Is there a special mechanic for that? It's just a lot of work to keep them separate and hope they pop a new one soon.

Flatgub says ...
Dec 13, 2016 @ 8:03pm

I love the concept! It took me a while to figure out what i was doing but once I knew I really liked it. I couldn't work out why some circles would breed and others wouldn't though...

Zgragselus says ...
Dec 15, 2016 @ 4:33pm

Very nice, also using C++ and SFML is a big plus on my side. The concept is indeed interesting.

I missed any kind of music and sounds. The gameplay is not easy, but quite complex ~ some kind of tutorial would be cool.

mvieira says ...
Dec 17, 2016 @ 2:33pm

Got a little confused on how to play. Man...You did it in C++ ? UR a monster! And liked the art also.

Flaterectomy says ...
Dec 25, 2016 @ 4:41pm

Interesting concept. Kinda hard to figure out how to breed reliably.

Graphics are simple but suitable. Pixel scaling on the circles being different from the background is a shame.

Really wanted Geiger counter crackling, shame there's no audio.

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