Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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Paranormal Cativity

by PeYMaN - Jam Entry

There’s a scared child hiding in his bed. He’s scared of the monsters.
Be Catoomba, his mighty hero, and destroy all the monsters before the child uncovers himself and sees them!

But be careful, the roomba only has space for three monsters, so you’ll have to remember to empty it inside the toy box!

Use WASD to move and arrows to combo!

Google Chrome and Firefox please!

Downloads and Links




limmmmm says ...
Dec 14, 2016 @ 4:23pm

This was fun! i thought that the QTE vacuuming was a cool mechanic.

torcado says ...
Dec 14, 2016 @ 8:00pm

pretty cool game! the attack sequence is too short most of the time, so its pretty difficult. otherwise i liked it!

Maffew says ...
Dec 14, 2016 @ 9:38pm

I feel the QTE is a little too slow. Makes this game overly hard.

lastnerd says ...
Dec 14, 2016 @ 9:40pm

Nice, but too fast.

sapoi says ...
Dec 14, 2016 @ 9:46pm

Love the graphics, but the time for pressing arrow keys is too short.

BubsyPoochies says ...
Dec 16, 2016 @ 2:10pm

The concept of this game is super original and really well executed. The QTE mechanic to catch the ghouls works really well. I personally find the speed is good, since it's only 4 keys, and provides a challenge. Maybe the arrows are a bit small, but playing with the game maximized solved the problem. Love how the scared boy is your life bar, but it really scared me more the first time he screamed :D Congratulations on making this and long live the Catoomba!

markusfisch says ...
Dec 18, 2016 @ 9:18pm

Wow this game is really really hard! Failed to kill off a single monster and I've tried really hard :) Love the humor and the idea! Well done!

CoderDozer says ...
Dec 18, 2016 @ 9:29pm

Really well put together, I just found the need for the combo, especially a four key one, off putting. As the game is high paced as it is, with space management for capturing monsters to consider, there is already allot going on so there may not be even a need for it. Overall its cool game.

columhiggins says ...
Dec 18, 2016 @ 9:36pm

fun and tricky.

Dec 19, 2016 @ 12:19am

Pretty cool game. Music, videos, and gameplay created a very unique experience. Can't believe you used the Wilhelm scream in a game about a cat-roomba ghost chaser.

dusho says ...
Dec 29, 2016 @ 10:29pm

hard as hell

PolygonTeam says ...
Jan 2, 2017 @ 5:31pm

too hard. nice art!

Paul Sinnett says ...
Jan 2, 2017 @ 5:34pm

Tough to play but fun. 4 was my high score.

jordgubben says ...
Jan 2, 2017 @ 6:07pm

Overall: Entertaining. The difficulty curve could need some tweaking though.

Music: More or less everything that has a saxophone (or something saxophonish) in it is a god music. :D

Jan 2, 2017 @ 6:10pm

Yes, exactly: "nice, but too fast."

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