Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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by andrewjoy - Compo Entry

Enter the mind of a troubled individual to help them overcome memories of their pained past. These memories are not receptive to change however, so be prepared to convince them.

WASD - Move

Sound Generated via Bfxr
Music Generated via Jukedeck
Everything else done by me

Downloads and Links




2Bit says ...
Dec 13, 2016 @ 1:19pm

A beautiful story about a man and his cake.

Palarus says ...
Dec 15, 2016 @ 3:48pm

Beatiful art, love how the ground appears in front of you. Also charming stroy! Good work!

Noah Ratcliff says ...
Dec 16, 2016 @ 3:48am

Great work!

Dec 16, 2016 @ 3:58am

This is a really nice looking game great job!

impbox says ...
Dec 16, 2016 @ 4:10am

I really liked the background effect, and how things changed as you moved around. I didn't really think the yellow things attacking me made sense, or how it fit in or made the game better. Music was nice and fitting. I didn't really get the story either?

tweedle says ...
Dec 16, 2016 @ 4:25am

This was really great stuff! Super mood & audio and sweet graphics and gameplay -Tweedle

JoeProgram says ...
Dec 16, 2016 @ 4:48am

Wow - you've got so many cool things going on here. The purple square floor effect is great, and really emphasizes the moments when you discover a memory. The mix of very abstract space and defenses does a great job contrasting and highlighting the very specific symbols. So few polys and colors, but you're really nailing the mood with them. Well done!

Dec 16, 2016 @ 4:52am

That was very enjoyable. Not only visually pleasing, but the gameplay elements were entertaining as well.

Dec 16, 2016 @ 5:15am

Excellent game. I am very impressed with how much you got in there given the time frame. Great graphics, great story, interesting gameplay and some fun mechanics.

Dec 16, 2016 @ 5:29am

I love it great work

pkenney says ...
Dec 16, 2016 @ 6:35am

Really fantastic mood with gorgeous graphics and music! Well done.

Dec 16, 2016 @ 6:55am

Wow! This was really moving. This triggered actual emotions and memories for me and all of that in that short time.
I also understood the yellow circles pushing you back as repression of memories, that you try to forget and you have to work to actually get to them.
Fantstic work!

stefvanschie says ...
Dec 16, 2016 @ 7:00am

The purple floor appearing and disappearing constantly is great, really give it a nice touch. I didn't really find the inspiring part of this game. I just walked around to the placed the yellow things led me and eventually ended in a corridor. And perhaps make it a little longer, cause the game ended very quickly.

bowlercaptain says ...
Dec 16, 2016 @ 7:02am

Cool stuff! I found the last couple of challenges with unpredictable stun-spots pretty tough and not entirely fair, but I get the impression that was intentional. The art style was super pretty!

dobnarr says ...
Dec 16, 2016 @ 5:14pm

This was just tremendous. Really great. Evocative, mysterious, visually stunning, tragic, even a fun game as you tried to find a path to the memories. My favorite so far. Not exactly "one room," but I'll forgive it.

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