Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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by blaster391 - Compo Entry

This is a puzzle game, about everyone coming together, except when they have to be apart, kinda.

Web version probably more unstable than the downloaded version, but whatever.

MAC/Linux version will come later (probably Tuesday), need sleep now.


Don't click so fast that you strand your poor people, the AI doesn't like it.
Green people can't pass through barriers into squares, but they can out of squares.

Get all the people of the same colour onto the same square (it can be any square),
but separete from the ones of the opposite colour.

Click to make all people in a square flee to an adjacent square
Space to restart the current level
Escape to quit
WASD to move the camera
QE to zoom in and out
TAB to change in and out of "Cinematic" mode


Game By - Robert "Blaster391" Arnold

Tools Used - Unity3d + a bass guitar and Audacity for the sound

Downloads and Links




Dec 13, 2016 @ 7:52pm

nice idea, could use some art but it works and is nice to play so its probably more something for net time.

FcValise says ...
Dec 13, 2016 @ 7:56pm

I loved the bass at the end of a level!

Dec 13, 2016 @ 8:09pm

Great puzzle game! Started with simple puzzles to get you used to things, and ended at just the right difficulty. The sounds and colors nicely complemented what was happening to the rooms. Good job!

Dec 13, 2016 @ 9:22pm

I really like the concept, could be a great game, but I would like to see some models, maybe inside a burning mall and you can make the ceiling crash!

Pepejson says ...
Dec 14, 2016 @ 12:43am

Nice aproach to the theme. Some levels are quite tricky, love it

Zarkonnen says ...
Dec 14, 2016 @ 7:17am

Nice puzzle game, felt pretty tame thought - maybe I just didn't play it for long enough?

mediocrity says ...
Dec 14, 2016 @ 8:48pm

Such a charming puzzle game! Really clever mechanics.

Lukbebalduke says ...
Dec 14, 2016 @ 9:04pm

Very cool game, but as someone who actually likes puzzles I thought it was too easy, I've finished the game very quickly. I really liked the visual style, it feels smooth.

Overall, nice work, just wish a bit more of complexity :)

Senor Salty says ...
Dec 15, 2016 @ 1:45pm

Very good game! Runs well, not buggy, and it was fun and pretty challenging. Only complaint is that the difficulty fluctuates pretty randomly, and I found myself stuck on some levels and finishing others in one try. Overall very good.

Dege says ...
Dec 15, 2016 @ 10:27pm

Cool idea, I like puzzle games and I didn't seen this mechanic yet. Nice sound effects: I'm a bass player, at first I didn't even noticed it, but it gets very very nice when you start moving more people more quicker. Just one thing: make people movement much faster, lot of times I guessed the solution just looking at the rooms (and that's ok), so it's not great to spend time spend just by looking at stuff moving.

Dev Dennis says ...
Dec 15, 2016 @ 10:32pm

Awesome game ! One of the best I played. It really taps into something in me that enjoys sorting things :D Great sound as well, and simple graphics that really works together.

Dec 15, 2016 @ 10:32pm

Great puzzle game! I think it would be better if the pawns moved faster ;)
Sadly, my pawns started to move in wrong directions in the same level as the one on your entry's third screenshot

Dec 15, 2016 @ 10:34pm

Cool. I love the puzzle games people make in Ludum Dare, since I would be so stumped as to how to put that together in 48 hours. But you got it: simple mechanics leading to complex emergent puzzles.

Holofire says ...
Dec 15, 2016 @ 10:35pm

Quite a nice little puzzle game. Graphics are a bit basic, but do the job. Nice difficulty ramping and level variety. Good job.

Mr MadCat says ...
Dec 16, 2016 @ 9:09am

A very interesting idea.
I had a bit of problem undestanding according to what rules the people would choose the square to move to.
Some clarification on this might help.
But apart from that I enjoyed playing the game and trying to figure out in what order to click the rooms.

Gipzo says ...
Dec 21, 2016 @ 1:32pm

Cool game. Interesting idea of a puzzle. This game has some potential :)

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