Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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by KaiseanGames - Jam Entry

Twist your brain a bit in a peaceful intellectual exploration.

[Headphones/Speakers required.]
[H] for hints.
[Esc] to exit.

Feel free to leave sincere comments.

(Windows version works better performance-wise, so if you are able, try downloading. Also, hints are not showing correctly for some people in web version.)

Fixed version:
- Few visual hints added to make puzzles a bit easier.
- Bug fixes

Downloads and Links




Marta Viader says ...
Dec 13, 2016 @ 6:23pm

For the web version it says page not found.

nataha says ...
Dec 13, 2016 @ 6:44pm

Year, page doesn't found, guys

KaiseanGames says ...
Dec 13, 2016 @ 6:46pm

Thank you. I've fixed this now.

Dec 13, 2016 @ 7:03pm

If you made it, are you at the beginning again? But this time the button wont work?

I loved it. Nice graphics and pretty cool to find out how things work. Also nice that you made sound more of a thing. It is just a little short(if I came to the "right" ending)

Cole Chittim says ...
Dec 13, 2016 @ 7:14pm

I enjoyed the opening escape the box puzzle. I also liked the lens and painting the box puzzle however the trial and error puzzle with the levers and button seemed a little like padding rather than a puzzle and was more frustrating than gratifying. I gave up at the clicking puzzle as the clicks only played once and I couldn't remember what they were leaving me stuck. Overall however, the game was quite clever.

blaster391 says ...
Dec 13, 2016 @ 7:19pm

I had fun, thank god for the hints though, because those puzzles are hard, I liked the x marks the spot puzzle the best. Good work!

elmoGames says ...
Dec 14, 2016 @ 1:27pm

Click Click Click neat!

Halfbus says ...
Dec 14, 2016 @ 1:38pm

colliders at the edges of room is missing. Otherwise nice game

BubsyPoochies says ...
Dec 14, 2016 @ 1:49pm

Really nice entry, the puzzles are very well designed (was able to solve them thanks to the help), controls are smooth and the visual style is most fitting. The result is very polished, had no problem running it on the browser too (only option since I'm running on mac). Congratulations on this!

qbicfeet says ...
Dec 14, 2016 @ 6:38pm

Very atmospheric and calming. Good puzzles, although some felt a bit over the top (great idea to include a hint button). The field of view felt a little too low.

mipo says ...
Dec 15, 2016 @ 2:12am

Neat game. some interesting puzzles and some cryptic puzzles. After I went in the portal I pressed the button and it didn't activate the trapdoor ): Interesting game with a variety of different types of puzzles.

Maple says ...
Dec 18, 2016 @ 6:03am

Ooh, nice. I really like the part where I had to find the numbers through the lenses.

The puzzle after that was a real leap up... I couldn't solve it, haha.

Really nice vibe, though. Nice work!

kidando says ...
Dec 18, 2016 @ 6:58am

I spent 5 minutes trying to figure out what to do after I dropped into the playground without hints. It was hard for me. But I love a challenge that makes you think. Congrats on submitting your entry

JackTheOgre says ...
Dec 18, 2016 @ 2:07pm

Nice puzzles. Though the one with the conveyor could have been better. Too much technical issues even if you figured out a way in your mind.

ato says ...
Dec 18, 2016 @ 4:11pm

I liked it. I used hints after puzzle with lenses (which I liked). It's impressive that essentially every puzzle is different. Nice music choice.

Steven Miller says ...
Dec 19, 2016 @ 1:51am

Very impressive game with some excellent puzzles. I did encounter an issue where the mouse would lock after using a lever. Terrific job overall!

Ygogo says ...
Dec 19, 2016 @ 8:59am

Nice puzzle.

Omiya Games says ...
Dec 20, 2016 @ 4:51am

The graphics were pretty polished, and I did like the lens-based puzzles. Most of the code-entering puzzles felt like I had to read the mind of the developer, though, which didn't make them satisfying to solve. The fact that you return to the beginning of the game felt like a cruel joke on the player. The hint helped for the lens puzzle, since the code still needed to be solved and entered by the user. The same can't be said for the majority of the puzzles, however; I merely felt like I was just following directions.

phoenix1987 says ...
Dec 20, 2016 @ 12:33pm

Great job, always love a good puzzle game. Hints were definitely needed at first though. Hope you continue with development and ludum dare. 5/5

Rixud says ...
Dec 20, 2016 @ 7:54pm

really good, i didn't like "The 3 Button 1 Lever" Puzzle, more try/error than a thinking puzzle... although very good entry..

Minato4th says ...
Dec 27, 2016 @ 3:56pm

This is really hard game, but I should say it is plus for as a game designer!)
As overall game is very good, Nice job!

Dec 27, 2016 @ 6:50pm

I like seeing games with clever puzzles, the issue is there needs to be a bit more in the environment to help guide the player. Like the X's are the ground were great, expect it wasn't really intuitive to look for the 3rd one on top of the boxes.

JK5000 says ...
Dec 27, 2016 @ 8:17pm

The idea and atmosphere in the game is great, but knowing what to do without the hints is too hard.

zenmumbler says ...
Dec 28, 2016 @ 12:14pm

Played the web version. By complete chance my semi-random clicking on the lever puzzle yielded the correct solution on the first try, which was a bit confusing. I confirmed by pressing H on the next round that I had done the right thing.

As with another puzzle entry the best puzzles were the earlier ones, although the very first one was a bit arbitrary. The figure out the 3-digit code one was the most developed one and the box puzzle was the least developed, which is probably normal as you were probably scrambling to get things done by the end.

Nice basic aesthetic and the music fits the tone. Cool entry. I made a puzzle entry as well, curious what you think of it.

Green Soda says ...
Dec 29, 2016 @ 8:53am

Well-thought puzzle game!! the puzzles were genius!
I also liked that there are custom hints for each scenario... I relied on them too much XD
The mood is well done... Graphics may be simple but they're effective :)))
It would be nice to have more puzzles and continue developing this
Solid entry :)

Conk says ...
Dec 30, 2016 @ 6:56pm

Solid game, the puzzles seemed a little too vague without any sort of hints (at least for the 3 button puzzle). I liked the art style, nice and consistent and the sliders were nice, audio worked well too, but you opted out of that, so I guess that's not yours :P

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