Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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by davidcmcdonald - Compo Entry

Jump over the dots, dont get hit by them though.

SPACE to jump
ARROWS to move

I made this game in 5-6 Hours while on a train across countries because ain't no 8 week European Holiday getting in the way of Ludum Dare....

Downloads and Links




karlipoppins says ...
Dec 15, 2016 @ 5:16am

really cool game for 5-6h. Not sure if you composed the music within that timeframe as well, but if you did it's completely amazing!! Otherwise simple gameplay, impressive for 6h of programming. It just takes a very long time to start: I could just jump over the ennemies as soon as they fell until I reached about 20 points (4-5 min into the game) so the challenge only started late.

Great job otherwise!

Green Soda says ...
Dec 15, 2016 @ 6:34am

This is nice for a game made in only 5-6 hours!!! good job mate...simple yet fun mechanics! BADASS MUSIC TOO! I give it overall 5/5

TitoMakaniJr says ...
Dec 15, 2016 @ 10:30am

I do think this is pretty fun for a game made in such a short amount of time. I really liked the music and sound effects. I felt like the difficulty either didn't ramp up or ramp up quick enough to keep me interested. All in all nice game for the short amount of time you had!

UrbanHelsing says ...
Dec 15, 2016 @ 11:38am

Enjoyable game, solid concept. The issue is, as previously mentioned, that it gets uninteresting quite quick.

It could get more difficult faster and/or your could add other satisfying things such as sounds at certain points in the game or a more exiting game world. A future feature would, of course, be enjoyable powerups.

Also, a bug I think. I'm guessing you've put a trigger above the balls. I think you can perhaps jump over these? Or is it perhaps that the speed of the character lets you go through the trigger without colliding? Anyhow, my speculation is worthless here - the bug: sometimes when jumping over, they aren't destroyed.

I realize this was perhaps out of scope since you were quite limited with time and space, my comment is merely food for thought. Nice work anyhow!

Simple Ghost says ...
Dec 15, 2016 @ 4:07pm

It took me some time till I realized that I need to jump over the dots. However some of the were not exploding :( Otherwise it was fun! Really nice & simple concept! :)

edve98 says ...
Dec 29, 2016 @ 6:34pm

It's a really cool game for 5-6 hours. Congrats!

Jan 3, 2017 @ 1:24am

Audio was very good and the game is strangely addictive. I liked the color changes. created a fun mood. Pretty fun for something made on a train for 5 hours. Pretty cool.

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