Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.


Tower Defense!
Defend against the enemies trying to prevent you from enjoying your man cave! Time (clock) and Distractions (phone) will invade your cave. Blow them up, shoot them down - whatever you do, let them not spoil your paradise!
Quick Instructions:
Mouse point & click. Arrow keys to scroll.
Use your gadgets (TV, Game Console, Stereo, Espresso Machine) to gain points to buy defenses. *** You can only turn on one gadget at a time. ***
- Missile has attack bonus against distractions (phone).
- Turret has attack bonus against time (clock).
Last as long as you can!
Enemies will spawn more often as time goes by, maximum of 1 per second. Every 30 seconds they start spawning faster.
They were supposed to start moving faster after that, but I forgot to put that in. It's just a few lines of code but I guess that's against the rules because that is arguably a new feature.
-- Change Log --
* Bugfix on spawnpoint which was checking for !target.dead - this caused the spawnpoint to stop spawning so essentially halves the amount of enemies with the same amount of defenses.
Downloads and Links
Ratings
#95 | Theme | 4.10 |
#129 | Humor | 3.19 |
#176 | Audio | 3.24 |
#345 | Mood | 3.00 |
#476 | Innovation | 2.65 |
#481 | Graphics | 2.60 |
#503 | Overall | 2.90 |
#507 | Fun | 2.65 |
#1003 | Coolness | 44% |
Comments
Really solid entry in the TD world. Loved the fact that you had to deal with the resource management by getting the right item to produce music while thinking about which towers to build and where.
Small downside is that all my towers would usually fire up at the same time at the same target, wasting lots of ammo. Lovely graphics and music.
Great job
Interesting concept! I like games that make me think thoughts like, "Oh no! I need to kill time, but I need to turn on the coffee pot before I can afford another turret!"
The resource management aspect was clever, requiring me to change what was on at any given time to keep up the resources to build turrets. My favorite visual in the game was the light from the window moving across the floor. This was a solid entry.
Cool, not sure if it's my Macbook's resolution or what but I can't see the espresso machine when playing the browser version.
aaaleee: you can use arrow keys to scroll around if that's what you mean by not being able to see it?
Nice game, the controls were a little but confusing at first, you could give an feedback about why you couldn't place tower, the resources where an great idea (:
Neat concept! I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :) https://youtu.be/8ZKn12Y_qVg
Cool. The controls were a little but confusing, but this entry is really well done ++
Some pretty cute concepts at work here. I like that you're "killing time" and the resource management is interesting. It would be cool if other items could be damaged instead of just the stereo and TV. The sound effects were pretty cute as well!
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looks fine