Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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Cabin Commander

by AlexDiru - Jam Entry

Created in 3 days for Ludum Dare 37, based on the theme "One Room". You play the role of a commander locked in a cabin on a battlefield. You are able to control your tanks from the commander table in your cabin and can look outside your cabin onto the battlefield, but you can never leave your cabin.

The game was created by: John Roberts (@Thingus49), Timothy Threadgold (@TimThreadgold) and Alex Spedding (@MidnightSunDev).

You start the level by choosing where you want to drop your cabin and then it's time to command your tanks. The table in the cabin acts like a standard RTS game with left mouse to select units (dragging it to select multiple units) and then right clicking to select a destination to move to.

You win or lose the level by destroying all the other tanks, or having all of your tanks destroyed.


WASD = Move
Left Click (when looking at command table) = Select Unit
Left Click + Drag (when looking at command table) = Select Units
Right Click (when looking at command table) = Move Selected Unit

Known Bugs:

The tank icons on the table don't align perfectly with the tank from the texture

Additional Credits:

Font used is Hotel by Parkinson Type Design

Downloads and Links




Jan 14, 2017 @ 1:44pm

Really neat concept! I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :)

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