Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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Budget Mortuary

by comatomatoes - Jam Entry

Welcome to Budget Mortuary!

Your job is to move corpses to the freezer where they will be stored until they are called for during the funeral services.

To move corpses, drag them around with your cursor.

Oh, since you're the only employee, you'll also need to bring the right corpse to the right funeral service as well.

Corpses outside the freezer will spoil over time, so make sure to get them in there as soon as possible!

Unfortunately, at this time, we're only able to afford a single freezer room. Hopefully, you'll find a way to pack them all in!

Downloads and Links




Dec 14, 2016 @ 6:48pm

Made me exhale hard through my nose. Great idea and good execution, especially with the squishy physics.

Clicking and dragging did bug out a lot in-browser though

TitoMakaniJr says ...
Dec 15, 2016 @ 9:02am

I also had a few issues with the browser window doing some weird things. Beyond that I really enjoyed the game! It was pretty hard to stack and my god were there not many funerals going on haha. I had to stack that freezer FULL. I think with some tweaks to the funeral timer this could be a lot of fun

Ithildin says ...
Dec 15, 2016 @ 12:40pm

Controls felt a bit clunky and glitchy on the web version, but I liked the concept. Nice job! :)

Pestel Crew says ...
Dec 15, 2016 @ 9:06pm

Pretty interesting idea. But the goal isn't really obvious. Didn't manage to gain a single point.

harusame says ...
Dec 15, 2016 @ 9:20pm

Good idea !
But there are some glitchs with the drag&drop on the web version ^^

Innovative game, good job !

Aaranos says ...
Dec 22, 2016 @ 7:34pm

The dragging mechanic did not work very well. It kept wanted to move them to places other than the cursor. I also found the funerals to be far less frequent than the number of deceased.

masterkrepta says ...
Dec 25, 2016 @ 4:08am

Loved the physics. Pretty morbid concept but it was quite a bit of fun to try and cram them all in the freezer.

Dec 25, 2016 @ 8:21am

This is really funny. Loved he corpse physics and the core idea. Agree with most here, that the funeral timer could need some polish to make it even more fun.
But it's already a great and one of the most original entries.

Flaterectomy says ...
Dec 25, 2016 @ 1:03pm

Ha, first time I played awkward corpse-Tetris. :D There's not a lotto keep you going for long, but the basics are good. Doesn't look like there's a win or lose condition? It just adds up successes and failures.

Graphics are pretty good. The backdrop isn't the most interesting but I like the corpses. The music is suitable, but gets a little repetitive. The sound effects are kinda gross and work very well. :D

I would've liked to have seen clearer rot when corpses get worse, maybe flies buzzing and some gross falling-apart effects once the corpses are fully rotted.

oab says ...
Dec 27, 2016 @ 2:53am

Nice ideas. I hope it increase more challenge follow score.

Squid says ...
Dec 28, 2016 @ 1:07am

This seems like a great game but it was very hard to play in browser. Something is strange with dragging.

Coauctor says ...
Dec 28, 2016 @ 8:23pm

This music is awesome. :D

Great idea and implementation. I really felt like a mortuary worker with such physics and service rules.

The only bug I had is dragging the whole game field sometimes:

Dec 29, 2016 @ 8:03pm

Fun, but the buggy dragging and the bending bodies almost ruined it for me. The game seems like it would have worked better if it was actually possible to fit people snugly together/

Xanjos says ...
Dec 29, 2016 @ 10:07pm

Ran into a bug where a body suddenly wasn't "draggable" but other than that it's a pretty fun game and the squishy body physics were strangely satisfying.

erik says ...
Dec 29, 2016 @ 10:11pm

Weird and funny. It's a neat concept! I found the physics of dragging the bodies around to be pretty strange.

Dec 29, 2016 @ 11:59pm

this is a hoot. I love the squishyness of everything. what is happening to this town by the way!?!

rojo says ...
Dec 30, 2016 @ 9:50am

I liked how the corpses smooshed kind of like gummy worms. I also liked the visual cue of the required delivery mirroring the shape of the actual body. I had quite a few successful deliveries and a few 'expired' clients, but it didn't seem like there was a win / lose condition which would have been nice to see.

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