Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

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Haystack Quest

by commodoreKid - Jam Entry

STORY

God has abandoned the people of the small village of Holdstock -- literally.

Their deity has decided its had more than its fair share of the rural countryside and promptly went off to pursue lucrative opportunities in another, slightly less agrarian dimension, suddenly leaving the denizens of Holdstock with no one to bless the crops on the eve of the Harvest Festival.

The people of Holdstock have reached for a desperate solution – a placeholder deity outsourced from Adequately Supreme Beings LLC, a divine services provider of some notoriety. Deciding to find a more suitable long-term god later, they just crossed their fingers and hoped for the best.

Unfortunately, their optimism soon proved to be unfounded as Holdstock begun experiencing massive reality shifts. Houses started changing locations, country roads weaved and looped back into themselves, and crops suddenly uprooted or caught fire.

After a torrential downpour of cuttlefish, the Council of Elders, eager to put a stop to this madness, sent you into the Ordinance Room, the main hall of the Celestial Temple to investigate.

GAMEPLAY

Create a room for players to join or "Refresh" to see if there are rooms available. When you create a room you become the God of the room and can spawn objects with your cards spending your points. When you join a room you are one of maximum three farmers, you can move, attack and interact.

As the god you try to wear down farmers to health 0. As the farmers, you try to reach next to the statue located in the room.

CONTROLS

LMB - Move/Interact
WASD - Move Camera
RMB - Rotate Camera
MMB - Zoom

TIPS for players having problems:

- TO PROGRESS DIALOGUE, press on it!!! (ALL players need to do this for the game to continue)

- screen went black (host left the game, you have to restart)

- I've noticed that if you wait long on dialogue, the game tends to bug out, I am investigating. Try to read faster if you can :)

- Also if you have a friend that you play with, please try to play 2-3 times. It's a bit random at times, but it's possible to finish the game, if you follow the tips.

CREDITS

Anıl Demir - Art
Jan Szczepanik-Dzikowski - Code & Lighting
Paweł Przytuła - Story & Intro Voice
Ted Wennerström - Music

Downloads and Links


Ratings

#28Graphics(Jam)4.60
#81Audio(Jam)3.89
#186Innovation(Jam)3.63
#199Humor(Jam)3.28
#233Mood(Jam)3.63
#235Overall(Jam)3.63
#282Theme(Jam)3.85
#509Fun(Jam)3.05
#1071Coolness41%

Comments

Dec 13, 2016 @ 11:12am

I loved playing this game with the couple people that joined from twitch (in thebrickanator on twitch). The only downside was there was no indication on how to skip the cut scenes which makes it difficult to understand, and it needs a button to start a rematch. but the game play and graphics were perfect! I can see this being a really exceptional game given some play testing :)

conradte3 says ...
Dec 13, 2016 @ 11:45am

I had fun playing with thebrickanator and another person from twitch, was a bit confused at first but it became clear soon enough. Seems a bit unbalanced but still enjoyable and looks really great.

homeworld says ...
Dec 13, 2016 @ 9:01pm

I'm very sorry to say but i couldn't play your game! The art looks amazing from the screenshots, and it's incredibly impressive that you put coop and procedural generated levels in, but i just couldn't find a coop partner no matter how long i waited

Dec 13, 2016 @ 9:11pm

Loved the intro. Humor and graphics are nice, but the game itself was unlpayable for me for some reson. When it starts, I can see the room and my character, but he doesn't move (lmb does nothing). After a while the screen goes black.

Dzik says ...
Dec 13, 2016 @ 10:03pm

!!! DEV NOTICE !!!

TIPS for players having problems:

- TO PROGRESS DIALOGUE, press on it!!! (ALL players need to do this for the game to continue)

- screen went black (host left the game, you have to restart)

- I've noticed that if you wait long on dialogue, the game tends to bug out, I am investigating. Try to read faster if you can :)

- Also if you have a friend that you play with, please try to play 2-3 times. It's a bit random at times, but it's possible to finish the game, if you follow the tips.

Hope that helps!

Tommy says ...
Dec 13, 2016 @ 10:45pm

Very nice game, only a little bit hard to understand at first.

Dev Dennis says ...
Dec 14, 2016 @ 10:13pm

Can't play it. Either it's a bug or there is no players, tried 3-4 times.

skorpyo says ...
Dec 14, 2016 @ 10:26pm

Awesome game. Really cool graphics, good mood and really got gameplay. There's a lot to improve so the game can become even better. Keep up the good work!

pixzleone says ...
Dec 14, 2016 @ 10:32pm

Played with Skorpyo and karlipoppins from the irc. It was fun how you could come up with mini strategies and just hope the others did what you wanted haha :D
It could use more content and strategy, but it's impressive that you made multiplayer in only 48 hours! I think you should keep working on this if you want to. Art, sound, music, gameplay, all feels very polished.
Well done, keep it up!

karlipoppins says ...
Dec 14, 2016 @ 10:37pm

Really cool entry! I absolutely loved the graphics, the music and the level loading where parts are shuffled together. Gameplay was pretty fun at 3 coop, it's super rare in LD. My suggestion would be to get some feedback on when it's your turn (I got skipped a couple of times while looking at some game details) and also making sure the text is rotated to the player's view to make it easier to read. Other than that, top notch :)

smaganik says ...
Dec 16, 2016 @ 1:24pm

Very interesting concept!

Apr 13, 2017 @ 9:52pm

Cool cutscene, wish the game still worked :( I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :) https://youtu.be/9I4q6tJ6Ge8

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