Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.
FIND THE ROOM!
One room to rule them all... or something like this.
CONTROLS:
Q W E
A S D
Q - Menu
WASD - The usual stuff, up left, ...
E - Interact
Codestuff: Daniel Schruff (Iak)
Artstuff: Dmitrij Jazunov (Rik)
All assets were created during the Jam.
(we basically followed Compo Rules, just as a Team and with 72h)
Programs used:
Some graphics stuff.
Some sound recording stuff.
Game Maker Studio (Free).
sfxr
I will put up SourceCode (GMS project file) tomorrow.
Downloads and Links
Ratings
#373 | Humor(Jam) | 2.80 |
#513 | Audio(Jam) | 2.55 |
#591 | Mood(Jam) | 3.05 |
#650 | Overall(Jam) | 3.05 |
#693 | Innovation(Jam) | 2.60 |
#717 | Fun(Jam) | 2.70 |
#826 | Graphics(Jam) | 2.19 |
#828 | Theme(Jam) | 2.55 |
#938 | Coolness | 45% |
Comments
The character walked so slowly that it was tedious to search the house.
It have an original plot and more than 1 ending, I like that part. But I think that you should work a bit more in the gameplay (walk was quite of boring). The card key system was ok but it would be more enjoyable if you had some clues about what card do you need for every door.
I like the song too, it's difficult to make a non-boring loop for this kind of game.
Good job and keep working.
Couldn`t play it unfortunately. when starting i just see a blue column on the right side of a black screen with some sort of cloud at the top.
Hey not bad! The graphics and sounds are terrible, but I guess you already know this. But the gameplay, simple as it is, manages to take the player to explore this house. I don't really know how you can have different endings, and even if it was funny the first time, I don't think I want to do this again. Small tip : be careful the size of the rooms compared to your avatar !
feels quite complete and I like the writing. I wished there would have been more opportunities for me to feel clever and figure something out, with the lack of an inventory and auto-use of every item it felt this wasn't really the case.
Walking was very slow, some acceleration when walking longer distances would have been great.
Liked the music.
Nice entry.
It definitely makes you want to explore the house but the movement speed makes you dread going back on yourself. Great menu and inventory system which could be built upon if you decide to take the game further. It had a great atmosphere to it.
Nice gameplay and inventary system, i like it a lot, I wish the character walks faster. Very good job, I hope to see more.
No offense, since I lack the same, we have to improve the graphics of our games.
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Pretty good.