Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.


-= ROOM =-
Dimensionally-Challenged Danny has lost his favourite video game poster again!
A puzzley, mazey, find-all-the-things thing.
Keyboard OR Controller
Leave a comment if you found Danny's poster!
Leave a comment if you don't believe Danny's poster exists!
Thanks for playing!
www.JadeCupMaidHands.com
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Made in 48 hours with:
Construct 2
Photoshop
Reason
[Thanks to R0J0hound for his C2 mode7 effect!]
HINTS:
You must find each object 3 times in a specific order.
The sound effects can help you keep track of this.
The backyard can help you keep track of which dimension you are in.
Downloads and Links
Ratings
![]() | Coolness | 73% |
#85 | Innovation | 3.80 |
#121 | Audio | 3.43 |
#177 | Graphics | 3.55 |
#183 | Mood | 3.39 |
#295 | Humor | 2.52 |
#415 | Overall | 3.10 |
#450 | Theme | 3.24 |
#557 | Fun | 2.40 |
Comments
Pretty cool perspective- original design. Cool concept! Nice work!
Not sure what I just played. Not sure if I did anything right or wrong. Didn't find the poster.
Nice little thing.
Hehe, I liked the logo, and your drawings. I liked the weird dreamy atmosphere too, though I found it very easy to get lost. Never did find that poster!
(Nice soundtrack too)
Aha, I found the poster!
Very relaxing game, wandering around in a surreal setting. The graphics really help contribute to that. Cool work :P
That was...weird?:D
Interesting approach to perspective view and style in general, though
I like the idea of kind of mixing 2d and 3d. It bothers me a bit that the characters gets cut if you go up to the top of the screen.
Very nice art and concept. The music is also good. I didn't see that kind of camera before. I love that title letters haha. Good work!
Great Artstyle, loved it! Although I must say I got dizzy quite fast with all that turning, and this house is a real maze! :-)
I wasn't sure how I was supposed to find the poster, so I never got it, but the visuals were nice.
Logo is awesome. This is very weird and confusing and im not sure what i was supposed to do besides try to get to new rooms and interact with stuff. Very nice visual style and the sound is nice too.
So I went crazy trying to find the poster haha. Really cool concept and a massive twist for me. I only looked at the ROOM screen shot and expected doom style game play but was met with something completely different and enjoyable :)
Great job! :)
Despite a long time not believing in that poster, I finally found it. Was a cool little trippy experience, was mesmerising to walk round and round a spinning toilet. Fits the theme really well, as it was like distorted perspective to fit a whole house into a single room
I have no idea what is going on in this game, but you've made a nice clickbait :D
Your title screenshot (I was a doom fan back in the day) caught my interest from the moment I saw it on submission day and now I got a chance to test it out. Unfortunately I could only play less than a minute because I nearly instantly got motion sickness from the combination of smooth rotation, intense perspective and billboard-style facing objects. I tried to interact with a few of the to find the poster but had to exit before I felt too sick (I suffer from games like Minecraft too.) Interesting idea for sure though and in my mind you nearly stuck to the theme with it being rooms but multiple rooms instead of a single one. Nice work!
WOW! That was one trippy experience! I really like the perspective. Controls were very nice,the art was well done and the game play was engaging. I didn't find the poster though. Will have to come back to this to see if I can find it.
Man, what a weird and cool vibe. I didn't play through to the end, because it got way too confusing as to where everything was, to the point that I wasn't paying attention to where I'd been -- I just walked around aimlessly, hoping objects would appear, to interact with.
The sound and weird graphics gave a pretty good vibe. I could imagine getting lost in a world with this vibe if it were was bigger than one room! :p
Nice job!
Absolutely loved it! Great concept, original visual style, a fun, trippy vibe and very fun mechanics. Played it a couple times and still couldn't get enough. Great job!
I just aimlessly wandered around, just like in real life :D
I love the hand-painted aesthetic - a great work. Well done ++
I love your camera system. I didn't manage to find the poster, but I think I probably could with a little more time into it after reading the hints. Music was very atmospheric and relaxing, and your sound effects were just the right amount of subtle. With more time for polish, you could make an awesome puzzle adventure out of this.
I thought the gameplay was pretty lackluster, but the perspective was very interesting. Logo and music were great too!
really cool concept , to be honest not sure what i have done and didn't manage to get the poster but i liked the concept alot
it was an interesting concept, the art was so unique, and the audio was right on the spot. great work.
Whoa. Great concept, groovy graphics and sound. Not sure why I have an oven and toilet in the same room. As a "casual gamer" I needed more hints on how to get around (had I been hardcore I would have drawn myself a map). That said, I believe I found the poster!
I am not sure what I was doing but I enjoyed walking around the art touching furniture and spent a surprisingly long time doing it.
I would move the control instructions to the description and off of the title screen. I didn't see them overlayed on the game title.
I was not able to solve the puzzle.
Soundtrack fits very well mood of i don't know what the fuck i am doing :D I really liked ROOM of DOOM poster but dint expected such surreal experience :)
This was a thoroughly confusing experience, but I somehow managed to find the poster.
Movement speed is a bit too slow for my tastes, but it wasn't so slow that I couldn't deal with it.
@everyone I'm really enjoying the comments you're leaving. Thank you for allowing me to thoroughly confuse you (and sorry to those of you prone to motion sickness!). I agree with pretty much everything everyone has said. For what it's worth, my original idea was for each version of the room to be be in a different state and other dimensions would effect each other. For example: In one dimension, the kitchen is flooded, so you have to go to another and turn off the sink.. stuff like that.. There was even gonna be a dog in the doghouse! but, you know.. 48 hours. Anyway, Thanks to all of you for playing!
Pretty interesting. Unfortunately I didn't figure out how to find everything in order. Anyway, the visuals are very unique. Good job.
Well, this perspective is strange a bit )
Music is nice, graphics are good too.
I somehow finished game, but without any thought how I did it :D
Hello! I done some update for my game you can try it by downloading Windows PostCompo on game page
http://ludumdare.com/compo/ludum-dare-37/?action=preview&uid=125051
I confused a little bit with the control. But still nice little thing.
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Interesting style, how did you come up with this.