Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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Zombie Fight

by burnedkirby - Compo Entry

Zombie Fight!

Survive waves of zombies in One Room!

WASD to move, Mouse to aim and Left Mouse Button to shoot.
Spacebar/Right-Mouse-Button to switch weapons (when you get them).

Screenlapse video:

Downloads and Links




bodsey says ...
Dec 13, 2016 @ 10:43am

God those zombies have so many HPs ;)

Casevse says ...
Dec 13, 2016 @ 11:41am

Good game! It is quick and smooth. The music fits very well. I had a bug that blocked me on the left side, maybe a wrong collisions detection.

Feathergunner says ...
Dec 14, 2016 @ 1:25pm

I like that the weapons are very simplistic and yet very different.

Cerno_b says ...
Dec 14, 2016 @ 5:50pm

I liked the music and the overall gameplay, which runs quite smoothly.

If you want some pointers about how to improve the game, I would strongly recommend Jan Willem Nijman's talk "The art of screenshake" on Youtube. If you implement some of his ideas, you will see a difference of night and day.

Good luck to you!

delpes says ...
Dec 17, 2016 @ 8:40pm

Some healthy zombies you got there :) Maybe give them less HP so you can spawn more.

Linear says ...
Dec 24, 2016 @ 10:58pm

I wish I had had a score, or some form of end condition. There felt like there was no goal, or progression through the levels.

JesseyCool says ...
Jan 2, 2017 @ 8:41pm

Nice game i was stuck in a soort of death. So i couldnt move but still shoot. I saw your awsome video.

Solifuge says ...
Jan 2, 2017 @ 9:03pm

Like Jessey said, it didn't seem to kill me off properly at the end; couldn't move, but could shoot.

I really liked how hectic the music felt; it did a good job of setting the mood. The way that hitting a Zombie made it move faster also presented an interesting strategy element, in a simple game like this. Thanks for putting it together!

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