Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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The Switching Cavern

by leddkire - Compo Entry

Try and escape the ever-changing cavern. Avoid the yellow-red balls of death, and use the drills to get out of sticky situations.

Tools used:

Game Engine: Godot Engine
Music: Bosca Ceoil
Sound: Bfxr
Sprites: Asesprite

I apologize in advance if the OSX and Linux builds don't work, I don't have a machine to test them on.

Downloads and Links




x1212 says ...
Dec 12, 2016 @ 8:36am

The linux build works just fine here.

Good job with the music!

Dec 14, 2016 @ 6:16pm

Nice music, runs fine on windows. Nice simple idea and a clean execution. On the windows build, I'm at a 1920x1080 resolution and the status bar is off the screen at the bottom

halbich says ...
Dec 14, 2016 @ 6:56pm

I'm missing WSAD movement. And IDK if levels were procedurally genereted, but there were lot of moments where fireballs were "stuck" in one hallway so it was very easy to aviod them. Also I encountered one situation in which fireball was 2 or three block away after level start and was running towards me, thus I couldn't do anything, which is frustrating. Anyway, nice idea though.

Sarge3v says ...
Dec 17, 2016 @ 9:17pm

Finally a Godot Engine game :D I really enjoyed it. Sometimes player appears just informant of the fire ball or the key, a small issue. Other than that real fun!

Berbecarul says ...
Dec 17, 2016 @ 9:24pm

Very nice game. Cool music. However, it could be unfair sometimes if there's no drill on the map.

Justin Mullin says ...
Dec 23, 2016 @ 3:19pm

OSX build works great. This was a fun, simple little labyrinth game. It was short but enjoyable! I love the drill.

pixelpotions says ...
Dec 30, 2016 @ 2:37am

Very fun game, I would love to see a post-compo version of this! Good job! :)

Zirrrus says ...
Jan 2, 2017 @ 3:10pm

Those danger balls are quick! I had a lot of fun trying to outsmart them.

Jan Marcano says ...
Jan 3, 2017 @ 1:43am


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