Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

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by Shivur - Jam Entry

Here's my entry.
The controls are left click to take an object and place it and right click to rotate it.

Ergonomics is basically using common sense in the way you place objects.

Hope you enjoy!

Downloads and Links


Ratings

Coolness100%
#249Theme(Jam)3.89
#467Innovation(Jam)3.06
#484Humor(Jam)2.46
#676Overall(Jam)3.00
#723Fun(Jam)2.67
#743Mood(Jam)2.68
#753Graphics(Jam)2.65

Comments

Uliana Galich says ...
Dec 13, 2016 @ 4:51pm

Nice concept
Good luck!

Drtizzle says ...
Dec 13, 2016 @ 5:44pm

"404 couldn't find the page" so I can't play this!

Dec 13, 2016 @ 5:51pm

Wow I used your game to redesign my home! Thanks! A+

Maffew says ...
Dec 13, 2016 @ 5:52pm

The download link to windows download is an invalid page on itch.io

mrhill says ...
Dec 13, 2016 @ 5:57pm

Can't find itch.io site

aaaleee says ...
Dec 13, 2016 @ 6:33pm

Broken download link for OS/X as well

Shivur says ...
Dec 13, 2016 @ 6:40pm

It's weird it works for me. Maybe the itch.io site was down for a while.

Piscythe says ...
Dec 13, 2016 @ 7:29pm

Windows copy runs, but the only things that are clickable for me are the menu buttons.

cxsquared says ...
Dec 13, 2016 @ 9:10pm

Can't seem to click on anything except the menu buttons.

Shivur says ...
Dec 13, 2016 @ 10:03pm

I solved the problem. Sorry for that.

johnbrynte says ...
Dec 13, 2016 @ 10:13pm

Nice concept and well balanced rules/values! I would have wanted a small explanation and an example of the ergonomics attribute, to make the first minutes less confusing.

Shivur says ...
Dec 14, 2016 @ 4:43am

Ergonomics is basically using common sense in the way you place objects. For example not putting an object in front of the door. I wanted to be part of the puzzle to figure out how each object behave ergonomically but you make me realise some people may not even know what the word mean.

ursagames says ...
Dec 15, 2016 @ 6:22am

That was a well done puzzle game! I enjoyed the concept, this is always my favorite part of playing the sims. It didn't really get challenging, but I still enjoyed playing through all of the levels.

hlavik211 says ...
Dec 15, 2016 @ 3:37pm

Nice game and good graphic keep making video games.

Swingularity says ...
Dec 15, 2016 @ 8:11pm

I have no idea how to launch the game, can you provide some instructions?

GarethIW says ...
Dec 15, 2016 @ 8:55pm

Nice concept, might benefit from a tutorial or instruction.

mmason says ...
Dec 16, 2016 @ 2:52am

I got your game to run, but the room and the things didn't appear, I didn't rate as I considered this "unable to run" I figured it was probably a game breaking bug

Dec 16, 2016 @ 3:35pm

It was pretty easy, and I didn't understand ergonomics.

Dec 16, 2016 @ 4:54pm

Had to try this game purely because of the title... I've been playing way to much Sims lately...

Really fun, I want so much more furniture though :P

adrian09_01 says ...
Dec 16, 2016 @ 5:12pm

Smells like Flash. Nice concept.

Dec 16, 2016 @ 6:46pm

Concept works out pretty well, though some of the execution could be a little better (some visual feedback for when you are dragging items over the buy/sell window, for example). Overall nice work!

ethankennerly says ...
Dec 17, 2016 @ 4:33pm

When I compared attributes I felt interested in finding the optimum. When I placed objects, I didn't recognize their net effect, especially on ergonomics. So I wasn't sure how I would do better next time.

swellbastion says ...
Dec 17, 2016 @ 4:58pm

The jar didn't run on my mac

MementoGames says ...
Dec 18, 2016 @ 7:14pm

Very simple, but kind of easy. More levels would be nice!

Jezzamon says ...
Dec 19, 2016 @ 7:04am

Cute game! I quite liked it.

Some audio and visual effects would go a long way to making this game feel a lot better.

fufi says ...
Dec 19, 2016 @ 10:27pm

Cool puzzle game. With more challenge and sounds it would be even better :) Good job !

Dec 19, 2016 @ 10:46pm

Took a while to figure out the first level, but after that it made sense. Neat concept. Could probably double the resolution of the objects.

Louspirit says ...
Dec 20, 2016 @ 8:40pm

At the last level I won although I put a desktop on the left corrigor and a TV on the rigth so that I couldn't access to the bottom and I got full of ergonomics !

oyoh says ...
Dec 20, 2016 @ 11:19pm

Nothing appears on my screen, i can't do anything except click on finish level, restart or main menu :(

kleinzach says ...
Dec 20, 2016 @ 11:36pm

Cool idea. I'd be interested to see how you could expand the concept with more mechanics and choices.

Greemax says ...
Dec 20, 2016 @ 11:45pm

On Windows Build I'm having some problems. No room appears and I can skip all the levels until the end.

phoenix1987 says ...
Dec 21, 2016 @ 12:20am

While not overly challenging, it was still an interesting concept to have. Different rooms and layouts would be neat to have in the future. Good job and keep up the good work

BoneDaddy says ...
Dec 23, 2016 @ 1:25am

Sadly I can't get this game to run. Sorry, I try to play everyone's game who left me a comment :(

BloodJohn says ...
Dec 24, 2016 @ 7:25pm

I couldn't understand what the fun. I should add compliments and text.

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