Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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by Stormer - Jam Entry

ZQSD (azerty sorry) or keyboard arrows: up, left, down, right

My first submission to Ludum Dare after 4 or 5 previously unsuccessful attempts in maybe 2 years (or more ...).
The engine I use is my own and is powered by handcrafted C++, OpenGL for rendering, and Corona for image loading.
I am conscious that it is not a great game, but I wanted to finish something in my life, so I decided to make something simple in an arcade way.
Feel free to bitch.
Thx for your support and for Ludum Dare to make us stink more than usual for 2 days!

Downloads and Links




NuSan says ...
Dec 13, 2016 @ 12:57pm

Gratz on your first entry. Gameplay work well even if it's a bit too random for me. Keep up the good work !

GuillaumeGwi says ...
Dec 13, 2016 @ 1:55pm

GG for your first entry ! And congratulations for your own engine !

MementoGames says ...
Dec 17, 2016 @ 6:43pm

Congratulations on your first entry! Feels good, doesn't it? Nice little game, but the controls for movement were a little bit slow and the camera was too fast for my taste.

Keep rocking!

maxim says ...
Dec 20, 2016 @ 9:55am

The camera keeps moving down on its own for some reason. I'll rate this if it gets fixed otherwise I can't play it :(

Tyranosaw says ...
Dec 20, 2016 @ 12:13pm

Cool idea, the angle of the camera was kinda disorientating for me. But i had fun. Nice Job

Linear says ...
Dec 24, 2016 @ 10:56pm

I'm very confused by where up is, and where down is. I had no idea how to orient myself.

Zgragselus says ...
Jan 2, 2017 @ 4:07pm

Congratulations, and good job for using OpenGL and custom engine.

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