Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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What Have I Done? A Virtual Pet Simulator

by bendmorris - Compo Entry


A virtual pet simulator a la Tamagotchi, with a slightly different ending.

There are four initial evolutions you can get depending on how you care for your monster, each with a different final form.

Created using HaxePunk, Inkscape, Spine, MilkyTracker, bfxr.

Downloads and Links




Dec 11, 2016 @ 8:41pm

Very cute artstyle :-D

Hvedrung says ...
Dec 11, 2016 @ 8:59pm

I tried to force feed it and starve it, none turned out well. Now to let it wriggle in its own poop. 5/5.

Tauka says ...
Dec 12, 2016 @ 4:53am

Love the arts/animations and the music. Cool how game end differently

TrashLord says ...
Dec 12, 2016 @ 4:54am

Very cute! Felt like came home and cat met me. True story

Attrition says ...
Dec 12, 2016 @ 5:06am

Very cute!

eerongal says ...
Dec 12, 2016 @ 5:06am

I really like the 3d/2d art style mix. Also, the "twist" at the end was fun. However, the lack of any real interaction left it to mostly waiting.

All in all, nice game!

CMLSC says ...
Dec 12, 2016 @ 5:09am

I got the spider...
Also, the sword seems to be broken. So I tried to starve it. That didn't work. .-.
I like the animations and art.
It would be great if you pulled "What Have I Done?" out of the title. Then people wouldn't see what was coming. XD

Crafting4U says ...
Dec 12, 2016 @ 5:13am

It's so adorable! haha. Very fun to play!

bendmorris says ...
Dec 12, 2016 @ 5:13am

Sword is not broken, but I don't want to spoil what you have to do to use it :)

zeoxo says ...
Dec 12, 2016 @ 5:53am

Love the animation, very well done!

tinykidtoo says ...
Dec 12, 2016 @ 5:57am

I like the art style. It has great animation. I failed to understand how to unlock the ducky or the needle. My screen just shook when I clicked them.

tomaisthorpe says ...
Dec 12, 2016 @ 6:46am

I like the art style. Fun game!

cyfixus says ...
Dec 12, 2016 @ 6:47am

so hungry
<3 have you seen my childhood

pi_pi3 says ...
Dec 12, 2016 @ 7:48am

At first I was like: that is the cutest spider I've ever seen.
But then I was like: nope. nopenpoenopenopenopenope. Nope.

admicos says ...
Dec 12, 2016 @ 11:47am

That took a different turn than i expected. Also the ending can be easily missed (i think, i'm not sure if there is even a ending sequence) if you spam the mouse click. Good work otherwise!

Cosmic-Hawke says ...
Dec 12, 2016 @ 12:32pm

This was fun. I gave mine tonnes of medicine so he'd have no happiness and I ended up having to kill him. lol

avalkyrie says ...
Dec 12, 2016 @ 8:51pm

Nice ending. What is the duck button supposed to represent? Sonic bath?

laylow says ...
Dec 13, 2016 @ 2:18am

It's so happy! I wish I knew what effect I was having on it though.

Dec 13, 2016 @ 7:03am

Good art. Interesting midi music and sound. Hard to understand the goal.

Stylo21 says ...
Dec 15, 2016 @ 3:11pm

Loved the art style, very interesting take on the theme.

Dec 15, 2016 @ 3:13pm

A pretty clever idea, although the sword doesn't seem to work in the ending(?) that I got.

Asghardian says ...
Dec 16, 2016 @ 4:58pm

WOW, that was really sad, nice game, a little bit slow, but, yeah, really sad, haha even being that way i liked haha

Frenchie says ...
Dec 23, 2016 @ 7:18am

Cute little game. I got a little scared when when he sprouted legs but his face was cute. As soon as phase 3 came up I mashed the sword button like nobody's business :P

Some feedback: I tried playing through three times but I couldn't get any evolution other than the spider. I'm not sure what I was doing wrong. Maybe some hints at the end could have shown the other possibilities? I also didn't know what the duck and syringe were for. I used them whenever the creature thought about them but I didn't know what the effects were. Apart from some missing feedback I really enjoyed this one!

Dec 23, 2016 @ 11:38pm

Really fun little game, its great seeing all of the different ways the creature can evolve.

My only complaint is the lack of interactivity. Maybe you could reduce the time to evolve to reduce waiting? If their was more interactivity the current length would be great, but with the current level it just feels like it drags on a little bit.

Love the music, especially the modified music when everything goes wrong.

Great job.

DDRKirby(ISQ) says ...
Dec 25, 2016 @ 4:44am

Nice job. ;) . Did the bat route and the spider route. The animations were simple but quite effective and cute.

As mentioned the clean/medicine icons are a little unintuitive but I was able to figure them out fine. The usage of the sword as well, wasn't that hard to figure out. I do think it's funny that you can still clean after its poop at the end though =P

It does seem like the latter two actions were a little bit spurious; I feel like the time spent putting those in might have been better spent toward making the rest of the game a little less wait-heavy.

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