Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

Back to Browse Entries

The Mailroom

by tomaisthorpe - Compo Entry

My first Ludum Dare submission, it's a simple game of routing coloured packages to their respective truck.

Controls:
Left click to place/rotate a conveyor
Left drag to place multiple
Right click to delete conveyor
Right click drag to delete area
ESC to quit

Downloads and Links


Ratings

#1563Coolness20%

Comments

tigerfinch says ...
Dec 12, 2016 @ 7:06am

One of my ideas was around a mailroom as well, but it was not as cool as this :) - very much like the gameplay. Some of the controls are understandably a bit fiddly.

hadongee says ...
Dec 12, 2016 @ 7:10am

Loved it but the use of a ramp conveyor that went over belts would have been a helpful improvement

Dec 14, 2016 @ 5:57pm

*Looks at my game DAMN. Good work man!, I wish there was a way to tunnel or bridge belts.

Shivur says ...
Dec 15, 2016 @ 3:17pm

Cool game. Might need more conveyor options for when they need to cross.

siryakko says ...
Dec 16, 2016 @ 9:30am

I want this to be improved and continued, love the concept and the use of the theme

Dec 16, 2016 @ 4:01pm

Graphics are great, it gets very complicated very fast, but i guess thats the point :)

Uliana Galich says ...
Dec 16, 2016 @ 6:12pm

Art and mechanics are really good

Eggplant says ...
Dec 16, 2016 @ 7:33pm

Excellent entry. I loved the idea. Good job!

ijzm says ...
Dec 25, 2016 @ 6:02am

There's no penalty for losing mail, which I guess is good, because later waves had crazy amounts of different coloured mail scattered everywhere and I ended up destroying a lot of packages by removing their conveyor belts.

I think this is a good idea for a game, but the networking system could use some extra touches here and there. Maybe an ability to stop the mail for a brief period of time in an effort to reroute? :P One thing I do like about the gameplay mechanics, though, is the ability to click and drag to place multiple tiles in a row at once. That was very efficient!

~Random-storykeeper

You must sign in to comment.


[cache: storing page]