Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

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Wake Up

by Dark Blood Studios - Jam Entry

Walk: WASD
Interact with highlighted Objects: Left Mouse Button/E
Jump: Space
Crouch: C
Smartphone: R

You don't need to select Items in the inventory they are automatically used if needed.


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We have fixed some bugs post mortem like allowed in the rules (http://ludumdare.com/compo/rules/):
- If you did open the closet door too fast after coming in the room the room door did sometimes disappear.
- The inventory did sometimes not get reset correct.

Downloads and Links


Ratings

#552Innovation(Jam)2.93
#595Overall(Jam)3.13
#723Graphics(Jam)2.73
#756Fun(Jam)2.60
#1375Coolness28%

Comments

BubsyPoochies says ...
Dec 14, 2016 @ 2:16pm

I like the idea of use a cellphone to get the target of every room and the PT mechanics. But I missed things like more audios and textures. I think that if you add new mechanics with your phone (pics, calls, etc.) you can get a great game.

Dec 14, 2016 @ 4:24pm

@BubsyPoochies: Thanks. Sadly we didn't were at home the whole time LD was running so we didn't had enough time for more.

Dev Dennis says ...
Dec 14, 2016 @ 4:44pm

Cool idea, I think it needs a bit more explanation, I didn't understand it first, and I failed to find a way out in the end :/ Really cool way of interacting with the AI, I got sucked into the story :)

psilon says ...
Dec 14, 2016 @ 4:55pm

I leiked this game very mucj, at bit first it was confusing.
I liked when a ton of books spawned in the room. :) But after i stuck.

Devastus says ...
Dec 14, 2016 @ 5:14pm

There was some good stuff here, the cellphone thing was a nice idea. Sadly it wasn't used to its potential, and the game mostly felt like busy work. I'm not sure whether I got to the end of the game or not since all I got was a blank blue screen. But a good effort none the less!

winipcfg says ...
Dec 14, 2016 @ 6:12pm

The concept is cool but I think some instruction is needed. For instance, I have no idea if I need to select some items in inventory (and how)
I don't think I have completed the story

maxim says ...
Dec 20, 2016 @ 7:36am

Good way of expressing a storyline

zhur says ...
Dec 20, 2016 @ 8:56pm

БРЮХОЛЁТ

DOXM says ...
Dec 31, 2016 @ 1:57pm

Looks like a cool concept, but please add some more feedback on what to do. I encourage you to continue working on it, and it my become something really nice.

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