Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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Santa's little bin packer

by thomz12 - Compo Entry

Thanks to budget cuts this year, Santa had to sell all his storage rooms. Help Santa managing his one last storage room! The more presents you are able to hold, the higher your score will be! Deliver the presents back-to-back for some extra bonus points!

Created in 48 hours for ludum dare #37 by Thom Zeilstra

Downloads and Links




ralfz says ...
Dec 12, 2016 @ 4:55pm

Really Fun Game

imphenzia says ...
Dec 13, 2016 @ 9:10pm

Nice to set the mood for Christmas with the theme, music, and graphics. I always love pixel art and the idea of doing the gifts in 3D was an interesting twist but at the same time that removed some of the feel that pixel art brings to the table such as a hand crafted piece of art. My brain likes to stack and sort things so it was pleasing to place the items on the grid. I was hoping that a full grid would send the packages out the door so I could stack a new batch but I ran out of space at a score of 600 and 1 block left empty on one of the grids. Nice work, I enjoyed playing it!

DragonFyZex says ...
Dec 13, 2016 @ 10:11pm

Nice game thomz!

tommarx69 says ...
Dec 14, 2016 @ 6:09am

Really fun to play

tylerraz says ...
Dec 15, 2016 @ 4:19am

Fun game, when the clock starts to the pressure you, it gets quite hectic. Good job with the theme and bonus points for being festive :)

yuigoto says ...
Dec 16, 2016 @ 12:56am

Great way to handle the theme and mix up some Christmas spirit in there! :) It's really a nice puzzle game! :D

Loved the way you handled the graphics, both the pixelart and pixelated 3d presents. The audio also helps a lot with the mood!

Gameplay-wise, I think it's just perfect! Simple controls and actions make playing the game really a pleasing experience! :)

Nice work, really! Congrats! :D

Albert Viader says ...
Dec 16, 2016 @ 8:26am

Gifts for all! Fun and fast game, with nice pixel art and good mechanics. Congratulations.

alfadur says ...
Dec 16, 2016 @ 10:03pm

Got a bit confused at first, thinking that two storage fields are somehow different, but soon it started to make perfect sense. There seems to be some issue that prevents placing presents on almost full field even if the indicator shows green, but that might be for the best, or I'd have continued playing past 20000 points. XD
Altogether, it's extremely smooth experience, all details from 3d presents to queued elf commands combine pretty much perfectly. Outstanding job!

caranha says ...
Dec 25, 2016 @ 12:46pm

Yay, Christmas spirit!

I really enjoyed the game. It took me one play-through to figure out what was going on, but once I did, it was fun. I managed to get a 7760 score.

I think it is a really unique idea, but the music grated on me a bit. Probably something a little more upbeat would make this game 200% better.

Very fun game, thank you!

Kevin_B says ...
Dec 30, 2016 @ 12:06pm

Nice game but the tutorial is pretty confusing

pyokoanarogue says ...
Dec 30, 2016 @ 12:39pm

I liked it very much. simple and fun. perfect for a quick review ;).

but seriously, it's a very nice use of simple assets and i would love to know how to use 3d objects as emulated sprites in unity. excellent tech.

BoltKey says ...
Dec 30, 2016 @ 4:54pm

I had really similar idea to this store management game, but gave it up. I am glad to see someone else finish it. I liked the graphics.

jperlin says ...
Jan 2, 2017 @ 11:35am

Hey, this was BY FAR the most fun game I've played here. By far! Balancing between bringing the gifts to him and getting new gifts out of the input zone is a neat idea and I really like that they have different shapes so there's the tetris aspect. And also you want to minimize the amount you have to walk! So fun.

ring says ...
Jan 2, 2017 @ 1:08pm

Really had a lot of fun with this one. I had some problems with returning presents, but only for a moment ;)

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