Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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A Matter of Time

by giordanno92 - Jam Entry

I had this idea a couple years ago with some friends and this theme was the perfect excuse for trying it out.

This is the first game I finish and release with Unity. It was a nice experience and I intend to keep working on it, there's obviously a lot to improve.

Instructions on the title screen.

The game's also filled with bugs, so report anything that I can fix, please.

- Unity
- Paint.NET
- Reason 4
- Audacity

I would like to thank my girlfriend, my students and the friends who helped give me feedback and make this game suck less.

You can find me @rafaelgiordanno on most social media

Downloads and Links




Aster0id2000 says ...
Dec 14, 2016 @ 11:15am

Woah.. Good job! Hard to get past the bomberman for me but that's a nice idea... I wonder what's his final form..

HotByteDog says ...
Dec 15, 2016 @ 1:07am

Page could not load please check link

VeryBadBunny says ...
Dec 15, 2016 @ 1:12am

Page dont found. =(

giordanno92 says ...
Dec 15, 2016 @ 2:01am

Fixed! If it does not load, just go to the link! Thanks!

SleepyStudios says ...
Dec 15, 2016 @ 5:34pm

Cool gameplay and style. Just a few notes for polish: feels like the bosses don't reach 0 health before switching and you should make the health bar a bit more obvious.

Dec 16, 2016 @ 11:27pm

Music is wonderfully hyper. Could definitely use more sound effects. I like all the references. Good stuff. :)

Crafting4U says ...
Dec 16, 2016 @ 11:32pm

Very fun and challenging! Good graphics and audio as well. :D

eri0o says ...
Dec 17, 2016 @ 3:01pm

Hey! Great game. The bosses are pretty damn hard. I like the music and I liked the no rest progression. Also dying is not painful because you are back on playing very fast, which is good! If I could change anything, I would add Gamepad support and maybe some kind of powerups. I had fun getting the references, and my maximum was bomberman. I really like that the first jumping boss is Mario!

ionprodan says ...
Dec 20, 2016 @ 10:13am

Ha ha! Good job man! I like it!

stuffedgravy says ...
Dec 22, 2016 @ 1:27am

Was fun! The gameplay was a bit simplistic and the boss behaviors didn't change that significantly, so you basically had one set of behaviors you performed for all of them (or at least until bomberman, where I couldn't go further). I liked the grpahics and the music and sfx were perfect, though!

phoenix1987 says ...
Dec 22, 2016 @ 2:04am

Great game, animations were good, music was fit really well. I like the difficulty progression. Congratulations on your first Unity release, I hope you enjoyed using it for Ludum dare and keep up the good work

NightShadow0 says ...
Dec 26, 2016 @ 7:26pm

Fun game! Surprisingly addictive for how simple it is, i like how the bosses keep gaining new mechanics.
My biggest complaint would be the lack of feedback when you're hit, took me a while to even notice i had a health bar.
I got to Bomberman and just barely defeated him, but died immediately after.
Nice work!

Dec 28, 2016 @ 8:03pm

Fun game! I like the video game character references ;) It was also quite hard though! Managed to beat Bomberman but then I died.... Good job though!

Megalink says ...
Dec 29, 2016 @ 3:49am

This is great! Loved the bomberman form, lol. Good job :)

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