Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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Plumber VR

by Zetym - Jam Entry

Connect the pipes in the cramped, grungy room.

Requires a play area of 2*2 meters.
Requires Oculus Rift + Touch for now, might be available for Vive after next weekend so check back then.

A game made by Victor Assmundsson and Ossian Lundqvist of Mostly Harmless Games (

In total about 35 manhours went into making this.

Update 18/12
Hey all, We updated some things after getting feedback and added support for the HTC Vive. I added the new download next to the original one which will remain if you want to judge solely based on the jam version. The updated link downloads a zip-file containing both an Oculus build and a Vive/OpenVR build for convenience.

* Added Vive support
* Changed the hands look and feel
* Switched the puzzle for a (hopefully) easier one
* Made the static pipes more distinct in their appearance
* Made the torch a separate object that you can grab
* Made it possible to grab items from the other hand
* Added a valve that can increase the speed of the fluid
* Removed the preview of the pipe position for invalid positions
* A lot of minor graphical stuff with materials and lighting

Downloads and Links




xanderhd says ...
Dec 12, 2016 @ 10:39pm

Looking forward to trying this with Vive support

Uliana Galich says ...
Dec 14, 2016 @ 7:34pm

Yo it's awesome

hitchh1k3r says ...
Jan 1, 2017 @ 7:22pm

I tried to play the PostJam OpenVR version, on an HTC Vive. It started and I could move the hands, but no combination of buttons would grab things. If you fix it @ reply to this and I will try it again. (I know it's late notice for the official Jam, but maybe if there is an unofficial vote on the new site ^_^).

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